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Beginning Game Audio Programming - Premier Press

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  • In: Game, IT eBooks, Multimedia
  • Author : mrblue
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    No matter how exciting the game and how realistic the visual effects,
    without catchy audio in the background it�s obvious that something is
    missing. New developments in technology enable you to do things with
    audio that weren�t possible before, but they also make it necessary to
    find a guide that walks you through the technical hurdles. “Beginning
    Game Audio Programming” covers the challenges that you will face as you
    create sound effects and music for your games and gives you the
    information you need to face these challenges head-on. You�ll learn how
    to compose dynamic music and program 3D sound. There�s even coverage of
    using DirectPlay Voice for real- time voice chat in your games! If you
    are comfortable with C++ and DirectX, then you�re ready to dive into
    the exciting world of audio with “Beginning Game Audio Programming”.




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