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Practical Development Environments - O’Reilly

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    This book doesn’t tell you how to write faster code, or how to write
    code with fewer memory leaks, or even how to debug code at all. What it
    does tell you is how to build your product in better ways, how to keep
    track of the code that you write, and how to track the bugs in your
    code. Plus some more things you’ll wish you had known before starting a
    project.

    Practical Development Environments is a guide, a
    collection of advice about real development environments for small to
    medium-sized projects and groups. Each of the chapters considers a
    different kind of tool - tools for tracking versions of files, build
    tools, testing tools, bug-tracking tools, tools for creating
    documentation, and tools for creating packaged releases. Each chapter
    discusses what you should look for in that kind of tool and what to
    avoid, and also describes some good ideas, bad ideas, and annoying
    experiences for each area. Specific instances of each type of tool are
    described in enough detail so that you can decide which ones you want
    to investigate further.

    Developers want to write code, not
    maintain makefiles. Writers want to write content instead of manage
    templates. IT provides machines, but doesn’t have time to maintain all
    the different tools. Managers want the product to move smoothly from
    development to release, and are interested in tools to help this happen
    more often. Whether as a full-time position or just because they are
    helpful, all projects have toolsmiths: making choices about tools,
    installing them, and then maintaining the tools that everyone else
    depends upon. This book is especially for everyone who ends up being a
    toolsmith for his or her group.





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