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Beginning Direct 3D Game Programming

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  • In: 3D, Game, IT eBooks
  • Author : Krenko
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     Game Development Series
    This book covers all of the elements necessary to create a Windows 95/98/Me/NT/2000/XP or short Windows-based Direct3D/DirectX Graphics game for the PC, including:
    • 3D graphics and algorithms
    • Game programming techniques and data structures
    • Using 3D files to construct game worlds
    • Programming your own character engine with a character animation system
    • DirectX Graphics programming
    • And more!


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