Fundamentals of Audio and Video Programming for Games

In this book, C++ game developers get everything they need to add sound, music, video cut-scenes, and other special effects to digital games—including reusable code, copyright-free media samples, and expert instruction.
Pass: knowfree.net
Random Posts
- INSECURE Mag 1-5
- Constructing Accessible Web Sites
- Mastering InDesign CS3 for Print Design and Production
- Handheld Computing Magazine: May 2006
- Enterprise Integration with Ruby
- Quantum Communication, Computing and Measurement
- Stylin’ with CSS: A Designer’s Guide (2nd Edition)
- Optimization in Economics and Finance: Some Advances in Non-Linear, Dynamic, Multi-Criteria and Stochastic Models
- Enterprise JavaBeans 3.0 5th Edition
- Foundation ASP for Dreamweaver 8



















March 10th, 2008 16:19
wrong link!!
March 11th, 2008 00:09
link http://rapidshare.com/files/87719188/Fundamentals.of.Audio.and.Video.Programming.for.Games.rar
March 11th, 2008 14:40
thanks