Lock your Ad to the Top of this Site - Readers always see it! - Advertise Here
 


Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques

  • 3,064 views
  • In: 3D, IT eBooks
  • Author : tech-geek
  • 2 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 5 (2 votes, average: 5 out of 5)
    You need to be a registered member to rate this post.
    Loading ... Loading ...

    Character Modeling with Maya and ZBrush: Professional polygonal modeling techniquesCreate believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.

    Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.

    Youll learn: Pipeline and modeling guidelines Overview of Maya Introduction to ZBrush modeling Concept art Anatomy Creating a video game character Creating a hyper-real character Creating a photo-real character UVs and texturing How to create a demo reel.Download Here

    del.icio.us:Character Modeling with Maya and ZBrush: Professional polygonal modeling techniquesdigg:Character Modeling with Maya and ZBrush: Professional polygonal modeling techniquesblinklist:Character Modeling with Maya and ZBrush: Professional polygonal modeling techniquesreddit:Character Modeling with Maya and ZBrush: Professional polygonal modeling techniquesY!:Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques

    Random Posts

    Leave a Reply

    You must be logged in to post a comment.