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Personal Archive on KnowFree.net of daninus14

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Java Servlet Programming

Java servlets offer a fast, powerful, portable replacement for CGI scripts. Java Servlet Programming covers everything you need to know to write effective servlets. Topics include: serving dynamic Web content, maintaining state information, session tracking, database connectivity using JDBC, and applet-servlet communication.

A few years ago, the hype surrounding applets put Java on the map as a programming language for the Web. Today, Java servlets stand poised to take Java to the next level as a Web development language. The main reason is that servlets offer a fast, powerful, portable replacement for CGI scripts. The Java Servlet API, introduced as the first standard extension to Java, provides a generic mechanism to extend the functionality of any kind of server. Servlets are most commonly used, however, to extend Web servers, performing tasks traditionally handled by CGI programs. Web servers that can support servlets include: Apache, Netscape’s FastTrack and Enterprise Servers, Microsoft’s IIS, O’Reilly’s WebSite, and JavaSoft’s Java Web Server. The beauty of servlets is that they execute within the Web server’s process space and they persist between invocations. This gives servlets tremendous performance benefits over CGI programs. Yet because they’re written in Java, servlets are far less likely to crash a Web server than a C-based NSAPI or ISAPI extension. Servlets have full access to the various Java APIs and to third-party component classes, making them ideal for use in communicating with applets, databases, and RMI servers. Plus, servlets are portable between operating systems and between servers — with servlets you can “write once, serve everywhere.”

7 votes, average: 4.29 out of 57 votes, average: 4.29 out of 57 votes, average: 4.29 out of 57 votes, average: 4.29 out of 57 votes, average: 4.29 out of 5
  • 1 Comment
  • In: IT eBooks, Java, Web Construction
  • Author : daninus14
  • Software Engineering and Computer Games

    Software Engineering and Computer Games was originally developed for use as the primary textbook in undergraduate Software Engineering and graduate Software Projects courses in the Department of Computer Science at San Jose State University (SJSU for short). In these classes we cover the topics of Software Engineering in the context of having student teams design and implement computer games. Depending on the nature of the course, lesser or greater emphasis can be placed on the student projects.

    The book is also meant to be suitable for self-study. Readers are encouraged to use the book to create their own games. Software Engineering and Computer Games is specifically designed so as to allow would-be game developers to get their own games running easily and rapidly.

    As well as working as a software engineering text or as a self-study guide for budding game-developers, Software Engineering and Computer Games can also serve as the text for a course on computer games such as the Computer Game Design and Programming such as the one we have at SJSU. The idea of having university Computer Science departments teach computer game programming is a fairly new idea. Software Engineering and Computer Games should serve to show that a course of this nature can be taught in a sound and academically respectable fashion.

    2 votes, average: 4 out of 52 votes, average: 4 out of 52 votes, average: 4 out of 52 votes, average: 4 out of 52 votes, average: 4 out of 5
  • 0 Comments
  • In: Game, IT eBooks, Software Development
  • Author : daninus14
  • Java 2 Bible

    J2B Sun Microsystems’ Java 2 Platform, Enterprise Edition (J2EE) defines the standard for developing multitier enterprise applications — and the Java 2 Enterprise Edition Bible defines the standard for comprehensive coverage of this exciting development tool! This book covers all the primary technologies of J2EE, including: Enterprise JavaBeans, Java Server Pages, servlets, the Java Naming and Directory Interface (JNDI), the Java Transaction API (JTA), CORBA, and the JDBC data access API. It also explains how XML works with Java. Developers can rely on this book to provide detail on developing and deploying a complete, stable, secure, fast Java platform to the enterprise level.

    6 votes, average: 3 out of 56 votes, average: 3 out of 56 votes, average: 3 out of 56 votes, average: 3 out of 56 votes, average: 3 out of 5
  • 1 Comment
  • In: IT eBooks, Java
  • Author : daninus14
  • Essentials of Chinese Acupuncture

    ECAThis is a serious work of the Chiness academy of traditional medicine of Beijing, it is a needed piece to understand the laberintic-like acupuncture theory, for the medical doctor that uses acupuncture as a help, not a life style but a every day help in the art of cure. I recommend it for beginners and not just them but practical fellows.This great book cover all the basic and advanced principles of Acupuncture, it is a the perfect beginers book, and it will satisfy more advanced students.

    It is also recomended for Kyusho students, as a great guide to where to strike deadly hits.

    Enjoy

    0 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 5
  • 1 Comment
  • In: Miscelleanous
  • Author : daninus14
  • Sams Teach Yourself PHP in 24 hours

    Think of all the things you could do in 24 hours. Go sightseeing. Read a book. Learn PHP. Sams Teach Yourself PHP in 24 Hours is a unique learning tool that is divided into 24 one-hour lessons over five sections. Starting with the basics, you will discover the fundamentals of PHP and how to apply that knowledge to create dynamic websites with forms, cookies and authentication functions. You will also find out how to access databases, as well as how to integrate system components, e-mail, LDAP, network sockets and more. A support website includes access to source code, PHP updates, errata and links to other relevant websites. Sams Teach Yourself PHP in 24 Hours is a quick and easy way to learn how to create interactive websites for your end user.

    6 votes, average: 3.5 out of 56 votes, average: 3.5 out of 56 votes, average: 3.5 out of 56 votes, average: 3.5 out of 56 votes, average: 3.5 out of 5
  • 4 Comments
  • In: IT eBooks, PHP
  • Author : daninus14