Using this book, you should be able to pick up the beginning concepts of game development pretty easily. It takes you through the simple sprite-based games, all the way through a basic 3-D game implementation.
The whole book is designed to be read in a continuous way. In Chapter 1, westart by creating a very simple game while presenting the basics of collision detection. Chapter 2 shows how to build a new game, using the concepts presented in Chapter 1 and adding new explanations and examples about artificial intelligence in games.
Please keep in mind though that this book isn’t intended to provide a route to the professional game programming world, because we don’t go deep enough into some (more…)

Testing software is a very important and challenging activity. This is a book for people who test software during its development. Our focus is on object-oriented and component-based software, but you can apply many of the techniques discussed in this book regardless of the development paradigm. We assume our reader is familiar with testing procedural software—that is, software written in the procedural paradigm using languages such as C, Ada, Fortran, or COBOL. We also assume our reader is familiar and somewhat experienced in developing software using object-oriented and component-based technologies. Our focus is on describing what to test in object-oriented development efforts as well as on describing techniques for how to test object-oriented software, and how testing
This book does not attempt to be all-inclusive, and it will not teach basic .NET techniques. To be able to deliver a functional guide to Crystal Reports for Visual Studio .NET, we assume that you have a grasp of essential programming techniques — in this case, a knowledge of programming in Visual Basic .NET and experience using Visual Studio .NET — and that you can apply these skills to a new technology.
Written for C#, C++, Java or other-high level language programmers, this book applies the Deitel signature live-code approach to teaching programming and explores Microsoft’s Visual Basic language and the new .NET 2.0 in depth. The book is updated for Visual Studio 2005 and presents Visual Basic concepts in fully tested programs, complete with syntax shading, line-by-line code descriptions, and program outputs. The book features 200+ applications with 16,000+ lines of proven Visual Basic code, and hundreds of programming tips that help you build robust applications.
Fluent English is a high intermediate-/advanced-level course in English as a second or foreign language. It is designed to meet the needs of the intermediate-level student in vocabulary, grammar, listening comprehension, idiomatic usage, and pronunciation. It offers a great deal of practice in each of these areas, through both written exercises and recorded materials. The language used in this course is realistic and practical, and the situations in each of its twenty lessons offer a cultural context that will be recognizable and relevant to most intermediate-level students of English.
Providing complete and authoritative coverage of all aspects of VBA programming for Access applications, this book uses real-world code examples to demonstrate each programming topic
What this book will highlight is that there are powerful functionalities in both Excel and Access that can help you go beyond the one dimensional world of either spreadsheet or database. This book will liberate you from the daily grind of routine data practices and help you to explore all the functionality that exists when Excel and Access are brought together. Although both of these applications are powerful tools on their own, combining the functionality of Excel and Access opens up a whole new world of possibilities
Packed with procedures, tips, tricks, techniques, and ideas, this guide provides comprehensive, coverage of the revamped Excel interface, new file formats, enhanced interactivity with other Office applications, and upgraded collaboration features.
What does this book do? This book addresses interface and screen design from the user’s perspective, spelling out hundreds of guidelines for good design in a clear and concise manner. It blends the results of screen design research, knowledge concerning people, knowledge about the hardware and software capabilities of the interface, and my practical experience, which now spans 45 years in display-based systems.
Network Warrior provides a thorough and practical introduction to the entire network infrastructure, from cabling to the routers. What you need to learn to pass a Cisco certification exam such as CCNA and what you need to know to survive in the real world are two very different things. The strategies that this book offers weren ‘t on the exam, but they ‘re exactly what you need to do your job well.









