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Archive for the 'C#' Category

Computing with C# and the .NET Framework (with source code)

COVER

Computing with C# demystifies the art of programming with C# through clear explanations and intuitive examples. Both novice and experienced programmers will find that this text serves as an accessible and thorough guide to object-oriented and event-driven programming concepts. Readers develop a mastery of objects through the author’s spiral teaching approach: first straightforward examples are presented, then simple class design, and finally the more difficult aspects of inheritance and polymorphism. The author applies his spiral teaching approach throughout the text, and readers acquire a meaningful understanding of programming concepts and techniques. This text sets the standard for today’s C# programming books; readers of all levels will benefit from the rich learning experience that this text provides.

This book teaches C# from the beginning, but includes enough material for a two-term course covering more advanced topics. It teaches the concepts of computing necessary for a CS-1 course, but allows those with prior experience programming in another language to proceed quickly over the earlier chapters to learn the exciting C# language and .NET Framework in depth.

8 votes, average: 4.63 out of 58 votes, average: 4.63 out of 58 votes, average: 4.63 out of 58 votes, average: 4.63 out of 58 votes, average: 4.63 out of 5 (8 votes, average: 4.63 out of 5)
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  • 5,975 views
  • 5 Comments
  • In: .NET, C#, IT eBooks
  • Author : ganelon
  • Beginning XNA 2.0 Game Programming: From Novice to Professional

    Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don’t have to! XNA makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don’t know how to program at all, Beginning XNA 2.0 Game Programming: From Novice to Professional will teach you the basics of C# 2005 programming along the way. Don’t get overwhelmed with details you don’t need to know— just learn what you need to start creating your own games right now!

    The fast–paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. You’ll discover and understand all the key concepts required to create smooth, professional–looking results in a range of gaming genres. Every reader will come away with a firm foundation onto which they can build more advanced ideas.

    5 votes, average: 4.2 out of 55 votes, average: 4.2 out of 55 votes, average: 4.2 out of 55 votes, average: 4.2 out of 55 votes, average: 4.2 out of 5 (5 votes, average: 4.2 out of 5)
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  • 4,826 views
  • 3 Comments
  • In: C#, Game, IT eBooks
  • Author : Crimson
  • Pro .NET 2.0 Code and Design Standards in C#

    This book is special, because for the first time you get an easy-to-follow set of code and design standards that addresses the basic needs of .NET developers and application architects. The material is presented in a “what, why, where, and how” format, so it’s easy to understand a given topic and apply the solution. The format facilitates fast understanding and quick reference—just what you need when you’re under pressure. The authors have done the research for you, and they identify and discuss common options. Where there is a choice, there is analysis to guide you.

    Techniques are reusable across all versions of .NET and beyond. Pro .NET 2.0 Code and Design Standards in C# is intuitive and based on industry best practices. While it showcases the C# language, its universal style makes it suitable for all .NET development projects, whatever the language.

    2 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 5 (2 votes, average: 5 out of 5)
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  • 2,750 views
  • 0 Comments
  • In: C#, IT eBooks
  • Author : namanhem
  • C Sharp 3.0 Design Patterns

    This is a good rehash of the Gang of Four patterns, reworked in C# 3.0. The book's fairly concise and most patterns are clearly laid out with a simplistic example to demonstrate the basics of the patterns followed by a more detailed example in a semi-real world implementation. The articles are nicely done, there are a good set of exercises about each pattern, and there are some good comparisons between similar patterns. As an example, there's a bit comparing the Builder and Abstract Factory which details that a Builder is concerned with how things are built while an Abstract Factory is concerned with what is built.

    3 votes, average: 3.67 out of 53 votes, average: 3.67 out of 53 votes, average: 3.67 out of 53 votes, average: 3.67 out of 53 votes, average: 3.67 out of 5 (3 votes, average: 3.67 out of 5)
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  • 3,551 views
  • 1 Comment
  • In: C#, IT eBooks, Software Development
  • Author : namanhem
  • Mastering Visual C# .NET

     Mastering Visual C# .NET is the best resource for getting everything you can out of the new C# language and the .NET Framework. You'll master C# language essentials, quickly taking advantage of the many improvements it offers over C++ and see tons of examples that show you all the ways that .NET can make your programming more efficient and your applications more powerful. You'll learn how to create stand-alone applications, as well as build Windows, web, and database applications. You'll even see how to develop web services—a technology that holds great promise for the future of distributed application.

    Coverage includes:

    * Mastering the fundamentals and advanced aspects of the C# language
    * Using Visual Studio .NET for increased coding productivity and debugging
    * Creating distributed applications with remoting and web services
    * Understanding object-oriented concepts
    * Delivering data across the Internet with web services
    * Using XML to communicate with other applications
    * Accessing databases with ADO.NET
    * Building Windows applications
    * Creating web applications using ASP.NET
    * Reading and writing data from/to files or the Internet
    * Using advanced data structures to store and manipulate information
    * Using multi-threading for greater application efficiency
    * Using reflection to manipulate running code
    * Building distributed applications with remoting and web services
    * Securing code and authenticating users
    * Using built-in encryption facilities
    * Making your applications world-ready
    * Parsing strings with regular expressions
    * Using delegates to handle runtime events
    * Programming defensively with exception handling

    14 votes, average: 3.93 out of 514 votes, average: 3.93 out of 514 votes, average: 3.93 out of 514 votes, average: 3.93 out of 514 votes, average: 3.93 out of 5 (14 votes, average: 3.93 out of 5)
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  • 5,644 views
  • 1 Comment
  • In: .NET, C#, IT eBooks
  • Author : Krenko