Computing with C# and the .NET Framework (with source code)

Computing with C# demystifies the art of programming with C# through clear explanations and intuitive examples. Both novice and experienced programmers will find that this text serves as an accessible and thorough guide to object-oriented and event-driven programming concepts. Readers develop a mastery of objects through the author’s spiral teaching approach: first straightforward examples are presented, then simple class design, and finally the more difficult aspects of inheritance and polymorphism. The author applies his spiral teaching approach throughout the text, and readers acquire a meaningful understanding of programming concepts and techniques. This text sets the standard for today’s C# programming books; readers of all levels will benefit from the rich learning experience that this text provides.
This book teaches C# from the beginning, but includes enough material for a two-term course covering more advanced topics. It teaches the concepts of computing necessary for a CS-1 course, but allows those with prior experience programming in another language to proceed quickly over the earlier chapters to learn the exciting C# language and .NET Framework in depth.


(8 votes, average: 4.63 out of 5)
Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don’t have to! XNA makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don’t know how to program at all, Beginning XNA 2.0 Game Programming: From Novice to Professional will teach you the basics of C# 2005 programming along the way. Don’t get overwhelmed with details you don’t need to know— just learn what you need to start creating your own games right now!
(5 votes, average: 4.2 out of 5)
This book is special, because for the first time you get an easy-to-follow set of code and design standards that addresses the basic needs of .NET developers and application architects. The material is presented in a “what, why, where, and how” format, so it’s easy to understand a given topic and apply the solution. The format facilitates fast understanding and quick reference—just what you need when you’re under pressure. The authors have done the research for you, and they identify and discuss common options. Where there is a choice, there is analysis to guide you.
This is a good rehash of the Gang of Four patterns, reworked in C# 3.0. The book's fairly concise and most patterns are clearly laid out with a simplistic example to demonstrate the basics of the patterns followed by a more detailed example in a semi-real world implementation. The articles are nicely done, there are a good set of exercises about each pattern, and there are some good comparisons between similar patterns. As an example, there's a bit comparing the Builder and Abstract Factory which details that a Builder is concerned with how things are built while an Abstract Factory is concerned with what is built.
Mastering Visual C# .NET is the best resource for getting everything you can out of the new C# language and the .NET Framework. You'll master C# language essentials, quickly taking advantage of the many improvements it offers over C++ and see tons of examples that show you all the ways that .NET can make your programming more efficient and your applications more powerful. You'll learn how to create stand-alone applications, as well as build Windows, web, and database applications. You'll even see how to develop web services—a technology that holds great promise for the future of distributed application.









