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Archive for the 'Flash' Category

Learning Flash Media Server 3

If you’re interested in recording and streaming media using Flash Media Server 3 (FMS3) and Adobe’s Real-Time Messaging Protocol, this unique 267-page PDF-only book is the perfect primer. It is not a reference, but a systematic guide to developing FMS3 applications using ActionScript 3.0, with chapters that focus on specific aspects of the server and how they work. FMS3 is very different from regular web servers. Because its open-socket server technology stays connected until users quit the application, you can stream audio, video, text, and other media in real time.

1 vote, average: 1 out of 51 vote, average: 1 out of 51 vote, average: 1 out of 51 vote, average: 1 out of 51 vote, average: 1 out of 5
  • 673 views
  • 0 Comments
  • In: Flash, Graphics, IT eBooks
  • Author : -cosmos-
  • Flash and PHP Bible

    The demand for rich Internet applications (RIAs) such as complete storefronts and interactive surveys is skyrocketing, as is the pressure to create these dynamic apps overnight and at low cost. This in-depth Bible provides the step-by-step instructions you need to quickly create RIAs in Flash using cost-effective, open-source PHP programming tools. You’ll learn how PHP works, when you should use it in Flash, and above all, vital security techniques for keeping your interactive sites secure.

    1 vote, average: 1 out of 51 vote, average: 1 out of 51 vote, average: 1 out of 51 vote, average: 1 out of 51 vote, average: 1 out of 5
  • 1,420 views
  • 0 Comments
  • In: Flash, IT eBooks, PHP
  • Author : Crimson
  • Beginning Adobe AIR: Building Applications for the Adobe Integrated Runtime

    Adobe Integrated Runtime (AIR) is revolutionizing the way desktop applications are deployed. If you’re ready to take advantage of this platform to build desktop-based Rich Internet Applications, then this is the book for you. It presents a step-by-step process, walking you through the features of AIR so you can quickly get started.

    After introducing you to AIR, Adobe expert Rich Tretola discusses the different programming languages and tools you can use for development. He then presents multiple methods for storing data, including within the file system and embedded database as well as storage on remote servers. You’ll also learn about the numerous features that allow AIR applications to interact with both Mac OS X and Windows.

    1 vote, average: 1 out of 51 vote, average: 1 out of 51 vote, average: 1 out of 51 vote, average: 1 out of 51 vote, average: 1 out of 5
  • 905 views
  • 0 Comments
  • In: Flash, IT eBooks
  • Author : Crimson
  • The ActionScript 3.0 Migration Guide: Making the Move from ActionScript 2.0

    When Flash Player 9 released in June 2006, it introduced the new scripting language, ActionScript 3, which has already taken hold in the Adobe Flex application development community. ActionScript 3 provides not only a significant enhancement in performance, but also a more robust programming model that lends itself to complex Rich Internet Application development. For web designers and developers who need to make the move to ActionScript 3 from the previous version, ActionScript 2, the learning curve has proven to be significant. In this essential and timely guide, ActionScript expert Kris Hadlock speaks squarely to the many thousands of ActionScript 2 users who need to make the leap right away. The ActionScript Migration Guide covers all of the major changes in ActionScript from version 2 to 3. The book explains the most important and fundamental changes in ActionScript drawing comparisons between the two languages both visually and contextually. With a comprehensive index and robust table of contents designers and developers will easily be able to locate the old an/or new codes with side-by-side comparisons of how to program both and the explanation of the concepts behind them.

    1 vote, average: 1 out of 51 vote, average: 1 out of 51 vote, average: 1 out of 51 vote, average: 1 out of 51 vote, average: 1 out of 5
  • 943 views
  • 0 Comments
  • In: Flash, IT eBooks
  • Author : Crimson
  • Foundation Flash Applications for Mobile Devices

    With a growing number of mobile devices offering Flash support, it is an increasingly viable platform for the development of mobile applications. Foundation Flash Applications for Mobile Devices is just the book you need to learn how to take advantage of this new audience of mobile application users. Inside, it covers every facet of mobile Flash, from the essentials of the Flash Lite 1.1 and 2.X platforms and writing applications to testing your work and deploying to mobile users. Applications presented include screensavers, wallpapers, data-consuming informational programs (such as movie, news, and stock tickers), quiz games, action games, and more. You are given tips on mobile Flash development best practices, and all of the essential topics are covered, including creating and using sound, vector graphics, and bitmaps; optimizing assets for the small screen; coding realistic physics for games; and consuming web services using PHP, Java, ColdFusion, and .NET. Throughout the book, there are many samples to put together and learn from, and several bonus applications are also available to download and check out.

    2 votes, average: 1 out of 52 votes, average: 1 out of 52 votes, average: 1 out of 52 votes, average: 1 out of 52 votes, average: 1 out of 5
  • 1,221 views
  • 0 Comments
  • In: Flash, IT eBooks, Mobile
  • Author : namanhem
  • Flex 3 A Beginners Guide

    Essential Skills–Made Easy!

    Learn to program with Flex 3, the powerful tool for building multimedia-rich, interactive Flash applications for the Web. Flex 3: A Beginner’s Guide is an easy-to-follow, fast-paced tutorial that allows you to fully grasp the fundamentals, including MXML, ActionScript, Flex Builder, states, transitions, and behaviors. You’ll learn how to customize your applications with styles, skins, and themes; access remote data using the XML HTTP Service Request; profile and debug your applications; and manage media assets.

    1 vote, average: 5 out of 51 vote, average: 5 out of 51 vote, average: 5 out of 51 vote, average: 5 out of 51 vote, average: 5 out of 5
  • 2,628 views
  • 0 Comments
  • In: Flash, IT eBooks
  • Author : kusanagi
  • Flash 8 Cookbook

    This practical, nuts-and-bolts toolkit puts theory into practice with ready-made answers to common Flash development questions. It’s the perfect resource for Flash developers, as well as designers who are ready to start doing development work.

    Using O’Reilly’s popular Problem/Solution/Discussion Cookbook format, this book offers 280 standalone recipes that include a brief explanation of how and why the solution works, so you can adapt it to similar situations you may run across in the future. For people who say, “I understand everything in theory, but I don’t know where to start in practice,” this book offers ready-to-use answers to real-world problems.

    5 votes, average: 4.4 out of 55 votes, average: 4.4 out of 55 votes, average: 4.4 out of 55 votes, average: 4.4 out of 55 votes, average: 4.4 out of 5
  • 2,489 views
  • 0 Comments
  • In: Flash, Graphics
  • Author : -cosmos-
  • Server-Side Flash: Scripts, Databases and Dynamic Development

    Server-Side Flash: Scripts, Databases, and Dynamic Development fills an important gap in the Flash book market. With the emergence of e-commerce, no Web site is complete without a back end because the back end is the virtual sales connection. Likewise, complex games are dependent on access to huge sets of data that can be sent in small packages, but getting them in and out of Flash requires knowing how the data can be generated in Flash, how it can be sent out to the servers and how it gets information back from the servers and integrates it into the ongoing game.

    While every book on Flash recognizes this new capacity to some extent, none of them have really showed developers how to get the data into and out of Flash and use it effectively. Server-Side Flash gives developers the tools to fully utilize Flash's capacity to communicate with the server side of the Web. PHP/MySQL have over half a million users, ASP has at least as many, and just about every professional Web page now contains at least some JavaScript. Find out how Flash communicates with these other languages and servers with coverage of the use of Macromedia's powerful database Flash product, Generator, and put its use in context with other Flash database techniques and applications.

    3 votes, average: 5 out of 53 votes, average: 5 out of 53 votes, average: 5 out of 53 votes, average: 5 out of 53 votes, average: 5 out of 5
  • 3,784 views
  • 0 Comments
  • In: Flash, IT eBooks
  • Author : -cosmos-
  • The Essential Guide to Flex 3

    Flex 3 is the next generation of a technology that revolutionized web applications. It is the next evolutionary step of Flash, which has grown from a web animation medium to a powerful enterprise web design and development platform. With nearly 98% of all web browsers, and a growing number of mobile devices, running Flash Player, a knowledge of Flex is indispensible for any serious web developer.

    This book will show you how to create powerful Rich Internet Applications using Flex 3. After learning how to install and becoming familiar with the basics of the Flex Builder 3 software, you will explore in depth how the Flash scripting language, ActionScript 3.0, interacts with Flex's powerful XML-like design language: MXML.

    You'll learn how to construct your applications using layout and navigation containers, and how to move between various states using transitions. There is coverage of how best to plan your applications and use the Model-View-Controller pattern to keep various aspects of development separated and ease creation of potentially complicated projects.

    Rich Internet Applications rely on data, and this book shows how to bring data from various sources into your Flex application and check its integrity, and how best to display and interact with it.

    Going farther, applications built for the Flash platform can now exist and function beyond the traditional confines of the web browser. Adobe AIR allows you to take your applications to the desktop, and this book shows how to reapply your Flex skills to take advantage of this new environment.

    11 votes, average: 3.36 out of 511 votes, average: 3.36 out of 511 votes, average: 3.36 out of 511 votes, average: 3.36 out of 511 votes, average: 3.36 out of 5
  • 4,349 views
  • 1 Comment
  • In: Flash, IT eBooks
  • Author : Crimson
  • Blender 3D Architecture Buildings and Scenery - Packt Publishing

     This book will show you how to create realistic architectural models in Blender. Blender is an open-source 3D animation program released as free software. It can be used for modeling, texturing, skinning, animating, and so on. It runs on all the important operating systems (including Windows, Mac, and Linux).

    You can create natural scenery, landscapes, plants, various weather conditions, environmental factors, building materials such as wood, metal, brick, and more. You will also learn how to add people to different scenes as well as other objects to an already existing photograph or a video making it easier to increase its realism.

    You will see how to use the final models to create simpler scenes for use in 3D games, where real-time rendering is necessary. You will also see how to use them to create the sets for animated movies.

    3 votes, average: 3 out of 53 votes, average: 3 out of 53 votes, average: 3 out of 53 votes, average: 3 out of 53 votes, average: 3 out of 5