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Archive for the 'Flash' Category

-cosmos-, May 20, 2010 Comments Off

Like always we don’t have to wait too long after new Flash Authoring Tool release for new books to appear. Series ‘for dummies’ is maybe most familiar out there and Flash CS4 book is among us. Written by bestseller author Ellen Finkelstein and Gurdy Leete this 400 pages book can easily meet your beginners needs. The Flash CS4 For Dummies book consist of 6 parts.

A Blast of Flash - this part has two introduction Flash CS4 chapters. You will learn when to use and when not to use Flash in your website design. This part is only for newcomers to Flash because it offers basic knowledge of how to create new document where the panels are, etc. Everyone with any experience in previous Flash versions are already familiar with this stuff. You can also read about how to set the Stage, how to add metadata to your file, how to use libraries and templates.

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  in Flash, Graphics
-cosmos-, May 8, 2010 Comments Off

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-cosmos-, May 7, 2010 Comments Off

Illustrator 10 For Dummies covers the latest updates to Adobe Illustrator, including Web graphic tools and new effects you can apply to your images. The book also covers several timesaving shortcuts, creating brilliant graphics, exporting artwork to other applications, and printing your projects like a pro. Discover how to create curves, add transparency to elements, develop professional looking logos, and use layer effects. Packed with great information and plenty of humor, Illustrator 10 For Dummies is the fun and easy ticket to becoming an Illustrator expert with out any of the pain.

Get the scoop on new visual effects and Web tools

Features nifty time-saving tricks that help you produce designs faster

The pain-free way to create brilliant graphics — no experience required! Illustrator 10 is packed with tools for creating brilliant graphics, but all those palettes, menu items, and techniques can seem overwhelming.

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-cosmos-, May 5, 2010 Comments Off

Retouch, reshape, and re-create your graphics for amazing images

Create great graphics and Web-friendly images, or fix photos that need help

Want your photos and graphics to be picture-perfect? This book is your buddy. It will help you capture and scan images, create a virtual painting, repair damaged, dark, or blurry photos, add Aunt Louise to the picture and get the red out of Uncle Joe’s eyes, and produce great prints or post your masterpieces online.

Discover how to:
Capture pictures from paper, camera, or screen
Size and crop photos
Boost photo color, retouch, and fix lighting flaws
Add shapes and text to your graphics
Turn photographs into fine art

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ebookee, April 25, 2010 Comments Off

Defective Construction Work

Product Description
Defective construction work, whether the result of inadequate design, faulty workmanship or poor materials – or some combination of these failings – is a frequent cause of legal disputes. Someone is usually to blame, either the builder or one or more of the professional consultants, or even the entire project team. It is important therefore that the project team should possess a good working knowledge of their responsibilities and liabilities.

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  in Flash
ebookee, April 25, 2010 Comments Off

Mule Development

Product Description

Published with the developer in mind, firstPress technical briefs explore emerging technologies that have the potential to be critical for tomorrow’s industry. Apress keeps developers one step ahead by presenting key information as early as possible in a PDF of 150 pages or less. Explore the future through Apress…

Mule 2: A Developer’s Guide introduces the Mule 2.0 integration platform for developers of enterprise integration applications who wish to leverage the latest Mule as a lightweight messaging framework that contains a distributable object broker for managing communication between applications.

  • The book is based on insight, knowledge, and experience resulting from working with Mule.
  • The text provides support, consulting, and training to developers implementing Mule in a broad range of scenarios ranging from small projects through to large corporations developing major deployments.
  • The author(s) have also developed the official training materials for Mule.

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  in Flash
ebookee, April 25, 2010 Comments Off

Absolute C++ ,2 Ed

Offers complete coverage of the C++ programming language. This title offers provides all the tools necessary for experienced and novice programmers to master C++, including: thorough coverage of the Standard Template Library; complete and fully executable code throughout; sections highlighting programming tips and common pitfalls; and a logical order of coverage of C++ topics in order for readers to better understand the language. This book is appropriate for anyone interested in learning how to programming using the C++ programming language.

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  in Flash
ebookee, April 24, 2010 Comments Off

C+ + for Programmers

Product Description
PRACTICAL, EXAMPLE-RICH COVERAGE OF:

  • Classes, Objects, Encapsulation, Inheritance, Polymorphism
  • Integrated OOP Case Studies: Time, GradeBook, Employee
  • Industrial-Strength, 95-Page OOD/UML® 2 ATM Case Study
  • Standard Template Library (STL): Containers, Iterators and Algorithms
  • I/O, Types, Control Statements, Functions
  • Arrays, Vectors, Pointers, References
  • String Class, C-Style Strings
  • Operator Overloading, Templates
  • Exception Handling, Files
  • Bit and Character Manipulation
  • Boost Libraries and the Future of C++
  • GNU™ and Visual C++® Debuggers
  • And more…

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  in Flash

Programming Mobile Devices: An Introduction for Practitioners

Product Description
With forewords by Jan Bosch, Nokia and Antero Taivalsaari, Sun Microsystems.

Learn how to programme the mobile devices of the future!

The importance of mobile systems programming has emerged over the recent years as a new domain in software development. The design of software that runs in a mobile device requires that developers combine the rules applicable in embedded environment; memory-awareness, limited performance, security, and limited resources with features that are needed in workstation environment; modifiability, run-time extensions, and rapid application development.

Programming Mobile Devices is a comprehensive, practical introduction to programming mobile systems. The book is a platform independent approach to programming mobile devices: it does not focus on specific technologies, and devices, instead it evaluates the component areas and issues that are common to all mobile software platforms. This text will enable the designer to programme mobile devices by mastering both hardware-aware and application-level software, as well as the main principles that guide their design.

Programming Mobile Devices:

  • Provides a complete and authoritative overview of programming mobile systems.
  • Discusses the major issues surrounding mobile systems programming; such as understanding of embedded systems and workstation programming.
  • Covers memory management, the concepts of applications, dynamically linked libraries, concurrency, handling local resources, networking and mobile devices as well as security features.
  • Uses generic examples from JavaTM and Symbian OS to illustrate the principles of mobile device programming.

Programming Mobile Devices is essential reading for graduate and advanced undergraduate students, academic and industrial researchers in the field as well as software developers, and programmers.

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  in Flash
ebookee, April 24, 2010 Comments Off

EContent is a valuable industry resource that focuses exclusively on content. Content is the engine that drives commerce, collaboration, and community. EContent covers the people, products, and services that make content happen!


The magazine delivers essential research, reporting, news, and analysis of content related issues, strategies, resources, and the technologies behind digital content. The magazine is essential reading for executives and professionals involved in content creation, acquisition, organization, and distribution in B2B environments or within their own organizations. EContent is the premier publication for the digital content industry.

Each issue of EContent provides:
-News and analysis of what’s happening in the content industry (M&A, product announcements, technology trends, metrics, etc.)
-Product, company, and executive profiles
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-Regular columns and departments written by industry experts

EContent is a trusted resource for businesses that buy, sell, manage, and deploy content. Its editorial focus is uniquely confined to the digital content industry. EContent reports on electronic content, the content industry infrastructure, and the business of digital content.

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  in Flash
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