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Archive for the 'Flash' Category

ActionScript 2.0 Garage

Welcome to ActionScript 2.0 Garage . The goal of this book is to make
learning ActionScript more fun. A lot more fun. Okay, it’s not a big
dream, but it’s my dream. I’m not kidding. The goal of this book is to
show beginning to intermediate ActionScript programmers how to take
their skills to the next level and blast out some amazing code. The
code samples in here are actual working chunks of code, not
just for computer books but no one would EVER use this-in the real
world stuff. That, and I attempted to have something of a (gasp)
personality (shriek) while talking about code. I’m aiming for “helpful
smart-alec” (or “chaotic good” if you’re old-school). Who This Book Is
For This book is for beginning to intermediate ActionScript programmers
who want a quick, friendly way to get deeper into ActionScript code. If
you don’t know what trace() is, put this book down right now before you
hurt somebody. I’m not kidding. Right now! Who This Book Isn’t For
Junkies. Heiresses. Shepherds. I make fun of George Lucas a few times,
and maybe Orlando Bloom too–I can’t remember for sure. (He was great
in Troy , you know. He did a wonderful job in the role of Helen.)
What’s in the Book This book has everything from arrays to objects to
how to manipulate components: Component skins. Styles. Functions. Best
practices. Lots and lots of code and working examples. You can download
everything from www.wire-man.com/garage. What’s Not in the Book Data
components don’t really involve ActionScript, so I left them out. I
don’t cover advanced object-oriented anything or how to use the
animation bits of the Flash program. About the Attitude You may notice
this tome’s tone is a little rougher than other computer books you’ve
read. That’s because we want this book to make learning fun , so we
decided to spice it up a bit. If you go through the book and don’t
learn a thing about ActionScript, I hope you’re at least a little
entertained. (Update: I just got word that my editor has toned down the
profanity and numerous pornography references, so perhaps it’s a tad
less entertaining now.

1 vote, average: 1 out of 51 vote, average: 1 out of 51 vote, average: 1 out of 51 vote, average: 1 out of 51 vote, average: 1 out of 5
  • 1,374 views
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  • In: Flash, IT eBooks
  • Author : mrblue
  • Total Training for Macromedia Flash Professional 8

    Total Training for Macromedia Flash Professional 8
    Hosted by John Ulliman

    This training series produced in HD includes over 24 hours of indexed
    tutorials on the industry’s most advanced authoring environment for
    creating interactive web sites. You will dramatically expand your
    knowledge of Flash and its extensive capabilities.

    Highlights:
    * Gain a comprehensive look at the most useful tools and features of Flash Professional 8.
    * Learn inside tips for how to create better designs and author interactive content rich with video, graphics, and animation.
    * Polish your skills with tutorials that will help you generate truly unique web sites and presentations.

    Bonus Material:
    Enjoy a free stock footage clip courtesy of Post Holes, a stock
    media development company that produces royalty-free, stock footage
    clips that are pre-matted, ready-to-use in video graphics software
    or non-linear editing applications.

    To access the Bonus Material, click on the Bonus button in the top
    right corner of the Interface screen and sign up using a throw-away
    e-mail address. Do not ask for Bonus codes - sign up for them
    yourself!

    DVD 1:
    Part 1 - Graphics in Flash
    01. A Quick Flash Demo (48 min)
    02. Meet Flash: Fundamentals (37 min)
    03. Drawing with Vectors (28 min)
    04. Flash Natural Drawing Tools (45 min)
    05. Advanced Vector Drawing (54 min)
    06. Setting Colors in Flash (44 min)
    07. Bitmaps in Flash (51 min)
    08. Using Text in Flash (55 min)
    09. Symbols (41 min)
    10. Symbol Effects: Filters & Blends (65 min)

    DVD 2:
    Part 2 - Animation in Flash
    01. Introduction to the Timeline (55 min)
    02. Shape Tweening (70 min)
    03. Motion Tweening (64 min)
    04. Advanced Animation Techniques (59 min)
    05. Simulating Speed in your Animations (62 min)
    06. Nesting Symbols for Complex Animation (61 min)
    07. Animated Masks & Filters (54 min)
    08. Sound & Video (85 min)

    DVD 3:
    Part 3 - Making Interactive Movies with Flash
    01. Flash Buttons (54 min)
    02. Scripting Basics (51 min)
    03. Basic Navigation Systems (64 min)
    04. Flash Screens (61 min)
    05. Advanced Navigation Systems (69 min)
    06. Data Entry Forms & Components (74 min)
    07. Publishing your Movies (46 min)
    08. Developing for Mobile & PDA (25 min)

    Compressed Size. : 6.39 GIG

    Uncompressed Size : DVD 1: 3.94 GIG, DVD 2: 3.94 GIG, DVD 3: 3.86 GIG

    Format ……… : RAR / ISO

    More Info:
    hxxp://www.totaltraining.com/prod/macromedia/flashpro8.asp?mscsid=

    2 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 5
  • 2,225 views
  • 2 Comments
  • In: Flash, IT eBooks
  • Author : mrblue
  • Flash Professional 8 Video Integration - Lynda.Com

    Flash Professional 8 Video Integration
    with: Lee Brimelow

    ISBN: 1-59671-185-X
    UPC: 6-70557-02433-2
    SKU: 02433
    Duration: 7 hours
    On 2 CDs

    Do you want to learn how to combine the appeal of video with the rich interactivity of Flash? If so, Flash Professional 8 Video Integration with Lee Brimelow is the tutorial for you. The training will teach you how to use video in Flash Professional 8 to create everything from online sales brochures to full-length features. In this comprehensive tutorial, Lee takes you from the idea stage to a finished, professional production. Lee demonstrates how to best prepare video for use in Flash, encode footage, choose between embedding or streaming video, and design and create a Flash video player. He also explains advanced techniques with filters, web cam video, and much more. Exercise files accompany the training videos, allowing you to follow along and learn at your own pace.

    More Info:
    http://movielibrary.lynda.com/html/modPage.asp?ID=182

    2 votes, average: 3 out of 52 votes, average: 3 out of 52 votes, average: 3 out of 52 votes, average: 3 out of 52 votes, average: 3 out of 5
  • 1,358 views
  • 7 Comments
  • In: Flash, IT eBooks
  • Author : mrblue
  • Flash MX ActionScript For Designers - Wiley

    From user interactivity and eye
    candy effects to automated content management, ActionScript gives you
    the power to take your Flash movies to the next level. But what if
    you�re not comfortable with objects, variables, and all that other
    programming stuff? Relax! Using plenty of easy-to-understand tutorials
    and an absolute minimum of geek-speak, Doug Sahlin takes the mystery
    out of ActionScript and shows you step by step how to put it to work in
    real-world Web design.


    Step-by-Step Tutorials and Projects Show You How to Create:


    Flash forms

    Animated preloaders

    Printable frames

    User-customizable e-commerce products

    Dynamic backgrounds

    Custom cursors

    Motion trails

    Starburst backdrops

    Slide shows

    Pop-up windows

    Banner ads

    Flash intros

    Animated banners

    1 vote, average: 5 out of 51 vote, average: 5 out of 51 vote, average: 5 out of 51 vote, average: 5 out of 51 vote, average: 5 out of 5
  • 1,273 views
  • 1 Comment
  • In: Flash, IT eBooks
  • Author : mrblue
  • Developing Extensions for Macromedia Flash 8 - Macromedia Press

    Developing Extensions for Macromedia Flash 8 describes how to
    build Flash JavaScript extensions to enhance the developer�s experience
    while working in the Flash authoring environment. This book explains
    how each type of extension works and describes the JavaScript
    application programming interface (API) functions that Flash calls to
    implement the extension.

    In Developing Extensions for Macromedia Flash 8, learn how to:
    ���� Automate repetitive tasks
    ���� Add custom tools to the Tools panel
    ���� Add Timeline effects
    ���� Add, remove, and modify filters that are applied to objects on the Stage
    ���� Manage Flash project files
    ���� Access, modify, and delete files and folders on the local file system

    Powerful development and design tools require thorough and
    authoritative technical advice and documentation. When it comes to
    Macromedia Flash, no one is more authoritative than Macromedia
    Development and writing teams. Now their official documentation is
    available to you in printed book form. As you work, keep this guide by
    your side for ready access to valuable information on using Flash.
    We�ve designed it so that it�s easy to annotate as you progress.

    0 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 5
  • 963 views
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  • In: Flash, IT eBooks
  • Author : mrblue
  • Focal Press Flash MX 2004 Games Art to ActionScript

    Review

    Published reviews of current edition:

    “If
    you are looking into how to create online games and getting a better
    understanding of the powerful language that Actionscript is, you could
    do a lot worse than this book. The examples and explanations are clear
    and thorough… Nik does a good job of keeping the pace upbeat and
    making the reader feel involved… for those people who are interested
    in how to make games and how to improve their coding, it is a
    worthwhile investment.”
    Adam Tracksler, CreativeCow.net

    Review

    Published reviews of current edition:

    “If
    you are looking into how to create online games and getting a better
    understanding of the powerful language that Actionscript is, you could
    do a lot worse than this book. The examples and explanations are clear
    and thorough… Nik does a good job of keeping the pace upbeat and
    making the reader feel involved… for those people who are interested
    in how to make games and how to improve their coding, it is a
    worthwhile investment.”
    Adam Tracksler, CreativeCow.net

    0 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 5
  • 1,694 views
  • 2 Comments
  • In: Flash, IT eBooks
  • Author : mrblue
  • Flash MX Design for TV and Video

    Macromedia Flash is now the standard for Web animation. But as more and more animators are discovering, you can also use Flash to produce animations for television efficiently, inexpensively, and without compromising quality. Cowritten by the Flash animator who helped to create the FishBar series that appeared on MTV, this unique guide shows you step by step how to get broadcast-quality results with Flash,
    whether you re a Flash veteran who wants to move into TV or a traditional animator who wants to explore the possibilities of Flash. From broadcast production basics to sound, applied animation techniques, video exporting, and postproduction effects, this book
    delivers all the know-how you need to get your Flash animations on TV including behind-the-scenes interviews with creative professionals working at today s hottest animation studios. Your Guide to Broadcast-Quality Flash Animations Learn all about Flash capabilities and limitations for producing broadcast animation Work with television
    display, composition, cinematography, and sound Incorporate techniques such as digital puppets, a movable camera, and mixing 2D with 3D graphics Export video from Flash and polish it for delivery Create titles, fades, credits, and special effects Produce cross-purposed animations for Web, TV, and DVD

    1 vote, average: 5 out of 51 vote, average: 5 out of 51 vote, average: 5 out of 51 vote, average: 5 out of 51 vote, average: 5 out of 5
  • 1,445 views
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  • In: Flash, IT eBooks
  • Author : mrblue
  • Flash MX Advanced For Windows and Mac


    Ready to take your Flash knowledge to the next level? Then Macromedia Flash MX Advanced for Windows and Macintosh: Visual QuickPro Guide is your ticket. Designed for professionals like yourself-users who have mastered the basics of Flash but need help with the advanced animation techniques and ActionScripting–this guide is a must-have for graphic designers, Web animators, game programmers, interface designers, and multimedia pros.

    In this volume, veteran Flash instructor Russell Chun eschews “cool effects” and case studies for an approach that emphasizes methodology and problem-solving. Using the task-based format that readers have come to expect from this popular series, Russell has divided the text into three primary sections: animation, navigation, and interactivity. The guide covers all of Flash’s new features, including the revamped user interface, brand-new commands, and added drawing and text tools. Plus, you’ll find plenty of screen shots and visual aids to reinforce the text. With Flash MX Advanced for Windows and Macintosh: Visual QuickPro Guide by your side, you’ll soon find yourself thinking–maybe even dreaming–in Flash.

    0 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 5
  • 1,001 views
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  • In: Flash, IT eBooks, MAC World
  • Author : mrblue
  • Flash ActionScript - Your Visual Blueprint for Creating Flash-Enhanced Web Sites

    This great guide uses the VISUAL approach to cover features of ActionScript.
    Take in all the information in two-page spreads, so there is no flipping back
    and forth between topics. This book was created for the professional, advanced
    level visual learner.

    Flash� ActionScript: Your visual blueprint for creating Flash�-enhanced
    Web sites
    covers how ActionScript works with Flash, actions, objects, properties
    and functions, operators and variables, Flash movies, and program debugging.

    0 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 5
  • 1,284 views
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  • In: Flash, IT eBooks
  • Author : mrblue
  • Bible Flash MX 2004 ActionScript - John Wiley & Sons

    Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content- Flash ActionScript
    is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and
    track input from the movie viewer, and exchange and manipulate data from external sources- The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Flash “X” Bible (0-7645-4303-2)- Published to coincide with the release of Flash “X,” the newest version of this widely used Web development tool.

    0 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 5
  • 1,127 views
  • 0 Comments
  • In: Flash, IT eBooks
  • Author : mrblue