Electronic Gaming Monthly Magazine June 2008

FOR THOSE WHO WOULD RATHER BE SHOWN HOW THAN TOLD HOW
SEE HOW TO
• Create, open, and save Expression Design documents
• Navigate documents easily by zooming and scrolling
• Understand how to use the Expression Design interface controls
• Align objects by snapping to grids, guides, and points
• Select objects, path segments, and points with the various selection making tools
• Arrange, align, distribute, and stack objects on the artboard
• Control object visibility and position using Layers panel controls
• Draw shapes and paths using the various drawing tools, such as the Pen, B-spline, and Polyline tools
• Apply object attributes such as fills, strokes, and effects
• Incorporate bitmap images and graphics into your designs
• Create and format editable text objects
• Export in various formats such as XAML, GIF, JPEG, TIFF, and PDF
On the Web
This book uses real world examples to give you a context in which to use the task. This book also includes workshops to help you put together individual tasks into projects.
Do you think that only professionals with expensive tools and years of experience can work with web graphics? This guide tosses that notion into the trash bin.
Painting the Web is the first comprehensive book on web graphics to come along in years, and author Shelley Powers demonstrates how readers of any level can take advantage of the graphics and animation capabilities built into today's powerful browsers. She covers GIFs, JPEGs, and PNGs, raster and vector graphics, CSS, Ajax effects, the canvas objects, SVG, geographical applications, and more — everything that designers (and non-designers) use to literally paint the Web.
More importantly, Shelley's own love of web graphics shines through in every example. Not only can you master the many different techniques, you also can have fun doing it.
If you need a high-end 3D graphics software package for 3D effects, animation, cinematics, or game graphics, check out Maya! Maya is widely used by visual effects and animation studios, and is growing increasingly popular with game developers. This Virtual Training Company tutorial introduces you to Maya's groundbreaking tools and features. Co-authors Chuck Grieb and Roger Dickes begin showing you the tool sets and helping you to understand the structure and organization of Maya. They will introduce you to the modeling, lighting, animation, and dynamic tools available in Maya. You will learn exciting features such as adding texture, digital sculpture, and much more. To get started, just click one of the movie topics below.