Make Easy Money From Your Blog, Heres How >>
 

free ebook downloads

Archive for the 'Graphics' Category

-cosmos-, October 5, 2009 Comments Off

Filled with hundreds of hands-on tutorials, tips, and techniques, this is the thorough, in-depth reference that every Second Life resident needs. Learn how to create a unique avatar and then explore, build, socialize–and even earn real money. Inside, you’ll find exclusive coverage of all the menus, features, and utilities. Whether you’re a newbie or an old hand, this book will help you get the most out of Second Life.
Understand all the user interface features
Build hidden rooms, custom teleporters, secret sliding panels, and more
Shop for cool stuff and find the best values
Master the Maps, Inventory, Appearance, and Search dialogs
Start scripting with help from step-by-step tutorials
Control lag and find lost items using Preferences and the hidden Client menu
Visit exotic lands, travel in time, and enjoy roleplay
Create beautiful objects using expert texturing techniques
Earn money in ways that best suit your talents
Find land bargains, a bit of privacy, a great house, and lasting friendships

DOWNLOAD HERE

If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)

0 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 50 votes, average: 0 out of 5
  in 3D, Game, Graphics
eBooker, October 4, 2009 Comments Off


399 pages | 2007 | PDF | 25 Mb

Product Description:

At the beginning of the 19th century, Charles Fourrier observed that citizens’ lives were marked not by the home but by the office; 200 years later, this somewhat eccentric statement expresses the reality of post-industrial society: In Western countries, one of the consequences of the globalization of the economy has been the concentration of workers in the tertiary sector; more than half of the population works in offices. (more…)

If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)

booktraining, October 3, 2009 Comments Off

Image

You already know Photoshop basics. Now you’d like to go beyond with shortcuts, tricks, and tips that let you work smarter and faster. And because you learn more easily when someone shows you how, this is the book for you. Inside, you’ll find clear, illustrated instructions for tasks that reveal cool secrets, teach timesaving tricks, and explain great tips guaranteed to make you more productive with Photoshop. (more…)

If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)

booktraining, October 3, 2009 Comments Off

Image

Product Description
The second book in this acclaimed series from noted photographer and digital imaging expert Eddie Tapp delves into color management, a topic that has needlessly become a mystery to experienced digital photographers, whether they’re avid amateurs, serious students, or working professionals. With his easygoing yet authoritative style, Eddie sheds light on this topic and supplies an understanding of color management that readers apply to their own work. (more…)

If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)

A Computational Approach to Digital Chinese Painting and Calligraphy

A Computational Approach to Digital Chinese Painting and Calligraphy

Product Description

“A Computational Approach to Digital Chinese Painting and Calligraphy” is a technical book on computer science and its applications in the arts. It focuses on Oriental digital arts, in particular Chinese arts and painting, offering a multi-disciplinary treatment from the angles of computer graphics, interactive techniques, human-computer interaction, and artificial intelligence. The book also discusses the unique difficulties and challenges of using the computer to produce Oriental arts, including research results by the authors and their lessons and engineering experiences behind these efforts.

Songhua Xu is a computer scientist of Zhejiang University and Yale University, as well as an honorary researcher of the University of Hong Kong. Francis C.M. Lau is Professor at the University of Hong Kong where he leads the Systems Research Group in the Department of Computer Science. Yunhe Pan is Professor of Computer Science at Zhejiang University as well as Deputy President of Chinese Academy of Engineering.

download

If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)

booktraining, October 2, 2009 Comments Off

Image

Creative Photoshop is an exciting new book written by Derek Lea and published by Focal Press.

Derek Lea, one of the world’s top 100 digital artists, shows you how to use Photoshop in unorthodox ways to transform the ordinary into the extraordinary. His work is a unique combination of original photography, traditional illustration, and digital art. (more…)

If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)

eBooker, October 2, 2009 Comments Off

ImageMagick Tricks
ImageMagick Tricks: Unleash the power of ImageMagick with this fast, friendly tutorial and tips guide
Packt Publishing | June 24, 2006 | ISBN: 1904811868 | 232 pages | PDF | 5 MB
This fast paced and practical tutorial is packed with examples of photo manipulations, logo creation, animations, and complete web projects. With this book up your sleeve, you’ll be creating spellbinding images from code in no time. The chapters consist of workshops, each one applying a set of ImageMagick commands to produce surprising and exciting results. As you read the book, you will learn the features of ImageMagick as well as getting lots of inspiration and ideas for how you can use it in your own projects. You’ll be amazed by the creative results you can achieve using code.

About the Author
Sohail Salehi was born in Mashad, Iran in March 17, 1975. He graduated in Software Engineering from Mashad University in 2000. In recent years, Sohail has contributed to over 20 books, mainly in programming and computer graphics. He has written frequent articles for “0 & 1 Magazine”; an IT magazine from Ferdowsi University. You can find a complete list of his works at http://www.sohail2d.com. In the past he has worked as a Chairman in the IT department of various universities including Mashad, Ferdowsi, and the Industrial Management University. Currently he is working on the IT training standards for the Iranian “Work and Science Organisation” 2005-2006 period.

Download

If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)

A Guide to the Invisible Art

Dialogue Editing for Motion Pictures: A Guide to the Invisible Art

Review
“The premise of the book is true: it is a necessary but usually overlooked part of film sound.” - Larry Blake, supervising sound editor/re-recording mixer: films include “Traffic”, “Erin Brockovich”, “Ocean’s Eleven”, etc.
“John Purcell’s excellent book is a concise and detailed text on the aesthetic and techniques of dialogue editing in the digital age. He brings a wealth of knowledge of the entire production sound arc and how dialogue editing significantly contributes to the process. Any filmmaker who follows Mr. Purcell’s methods will have gone a long way to producing a very polished and professional sound track for their film.” - Bill Dannevik, Professor of Digital Media, USC Cinema-TV/Savannah College of Art & Design and Technical Manager of World Wide Dubbing, Disney Character Voices International

“John Purcell’s book is a comprehensive and detailed guide to the arcane craft of dialogue editing. Both instructors and students will benefit from his thoughtful examination of each stage of the post production sound process as it relates to this crucial component of the soundtrack.” - Harry M. Cheney MPSE - Supervising Sound Editor - Associate Professor; Chapman University Dodge College of Film and Media Arts

“This is a great subject matter and I and my colleagues would have loved to have had a book like this 10 years ago…there is very little information on the specifics of dialogue editing available.” - Todd Hooker, film editor

“I am very happy to endorse this book. I have not previously seen a book that has realistically dealt with the professional responsibilities of a dialog editor. Dialog is the focus of a successful soundtrack. It not only contains the majority of the intellectual arch of the film but the timbers and tempos of the actor’s voices are instrumental in establishing the critical relationship between the audience and the viewer. Without the Dialog editor’s well-prepared session it is difficult and costly, (in terms of time spent in the dub) if not impossible, for the mixer to do what is necessary to establish or enhance that relationship. I look forward to being able to use this book as a required reading for my students.” -Professor John Sisti, Savannah College of Arts and Design/Department of Sound Design. Formerly with Columbia Pictures/Sony Entertainment Supervising Sound Editor and Dialog Editor “Mad About You”

“Purcell has written this book for people who need to edit production sound for narrative films but were ‘never taught how to do it.’ Unlike music and effects editing, dialogue editing operates under a different set of rules. There are certain fundamental procedures that are absolutely essential to know and, unless one has been fortunate enough to work with an experienced editor in different situations, the information is not available. Purcell’s book will fill in the gaps.” - Editor’s Guild Magazine

download

If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)

eBooker, September 30, 2009 Comments Off
Mastering InDesign CS3 for Print Design and Production

Mastering InDesign CS3 for Print Design and Production

Product Description
Mastering InDesign for Print Design and Production shows how experienced professionals with deadlines and billable hours use InDesign efficiently and effectively. Through the case studies and interviews, readers will find inspired to look beyond the over-emphasized basic features and into the depths of InDesign’s utility for real-world print design.

Most InDesign books are written for beginners, and experienced users are frustrated by them. When you already know how to make, fill, and thread a text box, the entire first half of most InDesign books is useless. But this one doesn’t dwell on the basics. Mastering InDesign for Print Design and Production fulfills the promise of the Mastering series, to provide real-world skills to professionals and students. Like all Mastering books, this one includes:

  • A “by pros for pros” approach: The author is an active professional working in the field of graphic arts, layout, and design, writing for professionals who want to improve their skills or learn new skills.
  • Real-world examples: Running throughout the text are examples of how the various skills are applied in real scenarios, described throughout the book in the form of examples and case studies from the author’s own design and consulting work, as well as interviews with other designers using InDesign on the job.
  • Skill-based teaching and hands-on exercises

Although the book has a comprehensive glossary, page one begins right away speaking to the core market—print professionals—in industry terms about industry challenges. This immediately lets experienced InDesign users know the book is about them. The approach is humorous, making the digestion and retention of complicated information easier for the reader through quips, anecdotes, and design- and print-geek humor. But at all times the book is true to its mission: Helping a professional do their job in InDesign without frustration, confusion, or aesthetic compromise.

download

If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)

eBooker, September 29, 2009 Comments Off
Introducing Maya 2009

Introducing Maya 2009

Product Description
If you’re new to Maya, the industry-leading 3D animation and effects software, Introducing Maya includes step-by-step tutorials and easy-to-follow explanations to teach you the basics and nuances of this complex software. Whether you’re a student or a hobbyist, you can learn all about the Maya interface and the fundamentals of modeling, texturing, animating and visual effects with realistic examples. If you’re new to 3D animation or transitioning from another 3D application, this book will provide you with the tools you need to become proficient at Maya.

download

If you liked this post, buy me a beer. (Suggested: $3 a beer or $7.5 for a pitcher)

Feedback Form