A Dictionary of Colour - A Lexicon of the Language of Colour
This dictionary is the first of its kind: a treasury of color words and phrases, a comprehensive resource for exploring every aspect of color and it many applications across the disciplines and through the ages.Words are drawn from many different worlds including art, artists, craft and design, painting, printing and sculpture, the decorative arts, gems, fashion, textiles, cosmetics, physics, maths, astronomy, chemistry, dyes, colorants, paints, biology, geography, geology, minerals, history, art history, social history, religion, philosophy, heraldry, mythology and symbolism, languarge, linguistrics, grammar, slang, literature [inc. the Bible and Shakespeare], music, theatre, photography, television and film, psychology and human behavior, education, politics, commerce, economics, finance, law, travel, war, vision and color-blindness, medicine, drugs and color therapy, food and drink, color theory and many others.Who should buy this book?Writers, journalists, copywriters, graphic, textile and fashion designers, artists and illustrators, art students, art critics, decorators, architects, set designers, colorists and dye-makers, color scientists, product designers, product originators and marketers, manufacturers of paints and wall-papers, language enthusiasts, word-lovers and dictionary collectors, general libraries and academic libraries relating to the above disciplines.




Step-by-step guidance on creating manga, the popular Japanese-style comics Featuring youthful characters with oversized eyes and outsized emotions, expressive graphics, and a wide range of genres, Japanese manga (comics) and anime (animated cartoons) have taken the world by storm in the last few decades. And while much of manga still originates in Japan, American comic book and graphic novel publishers have recently begun producing their own home-grown manga. This friendly guide shows would-be manga artists how to get started, explaining manga’s graphic and storytelling conventions and guiding people step by step from preliminary rough sketches to finished full-color art. Complete with eight pages of color illustrations, advice on plotlines and storyboards, and tips on drawing teens, heroes, villains, weapons, cars, homes, and more, it’s the ideal beginner’s guide for aspiring manga artists. Kensuke Okabayashi (Jersey City, NJ) is a professional artist. A graduate of the School of Visual Arts, his work can be seen in everything from comic books to graphic novels to advertising storyboards. Kensuke teaches art classes at the Educational Alliance Art School in New York City.
Graphics and game developers must learn to program for mobility. This book will teach you how. "This book - written by some of the key technical experts…provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer with rich 3D interactive experiences on their phone. Like the OpenGL ES and M3G standards it covers, this book is destined to become an enduring standard for many years to come." - Lincoln Wallen, CTO, Electronic Arts, MobileThis book is an escalator, which takes the field to new levels. This is especially true because the text ensures that the topic is easily accessible to everyone with some background in computer science…The foundations of this book are clear, and the authors are extremely knowledgeable about the subject. - Tomas Akenine-Möller, bestselling author and Professor of Computer Science at Lund University "This book is an excellent introduction to M3G. The authors are all experienced M3G users and developers, and they do a great job of conveying that experience, as well as plenty of practical advice that has been proven in the field." - Sean Ellis, Consultant Graphics Engineer, ARM LtdThe exploding popularity of mobile computing is undeniable. From cell phones to portable gaming systems, the global demand for multifunctional mobile devices is driving amazing hardware and software developments. 3D graphics are becoming an integral part of these ubiquitous devices, and as a result, Mobile 3D Graphics is arguably the most rapidly advancing area of the computer graphics discipline.
The Insider's Best-Practice Guide to Rapid PyQt 4 GUI Development
Delve into the ultimate guide for professional photographers
"Now, heres a professional photographer who is also a professional writer…I AM impressed and think the sales potential is astronomical!" -Shan Canfield, photographer and photography educator –Shan Canfield, photographer and photography educator 









