
DVD not included
Book Description
You hold in your hands the best-selling guide to NewTek’s LightWave 3D animation software, completely updated for LightWave v9 by award-winning animator and trainer Dan Ablan. Rather than rehash the documentation like other books, this down-to-earth, easy-to-follow guide offers an invaluable set of project tutorials that teach you the ins and outs of LightWave and show you the techniques you need to master this powerful 3D software. Inside LightWave v9’s accompanying DVD features hours of high- quality video training tutorials that will help you take the projects in the book to new heights. No other book has (more…)
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Archive for the 'Graphics' Category
The Photoshop Anthology is full-color, question-and-answer book for Web Designers who want to use Photoshop to build Websites and create better looking web graphics more effectively.
The book covers:
* Photoshop interface tricks & shortcuts
* Basic Skills: Transparencies, rounded corners, blending images, matching colors and more
* Buttons: Creating buttons and tabs in various shapes and form factors (more…)
Photoshop CS3 for Screen Printers details the features of Photoshop CS3
and is geared toward print facilities, mainly screen printers and
similar types of graphic artists. Features important to these industries
include creating a personalized interface, acquiring images from
clients’ disks, acquiring images by scanning existing artwork, importing
and exporting images, and creating new images. Color separations also
play a big role in these industries, as does printing on specialty films
and papers. The Photoshop interface is also discussed, including the
toolbox, the palettes, the menu and options bars, and the Adobe Bridge. (more…)

Video Game Design Revealed
322 pages | Charles River Media; 1 edition (December 11, 2007) | 1584505621 | CHM | 1 Mb
Whether you are a professional game developer working in an established studio or a creative thinker interested in trying your hand at game design, “Video Game Design Revealed” will show you the steps and processes involved in bringing a video game from concept to completion. Beginning with an overview of the history of video games and an examination of the elements of successful games, the book breaks down the video game design process into its simplest elements and builds from there. (more…)

With its ability to find and replace character patterns in documents, GREP helps designers and editors work quickly and efficiently. Over the course of InDesign CS4: 10 Things to Know About GREP, David Blatner demonstrates how to use GREP codes to improve workflow. He teaches GREP search techniques using patterns of numbers

The Matrix Raining Code:Reloaded, this time with Particular and a much more stylised kind of effect using a custom particle. I’ll be going on to make something on this in 3D but still in AE, using AE’s 3d space to adapt the effect which is looking pretty good at the moment, but you might have to wait a while before it’s finished. Regardless, this is a cool effect.
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Anime Studio: The Official Guide by Kelly L Murdock
Publisher: Course Technology PTR; 1 edition (January 18, 2008) | ISBN-10: 1598634321 | PDF | 13 Mb | 487 pages
Discover all of the unique capabilities of Anime Studio, a 2D animation software program with some amazing advanced features such as the ability to move the camera in 3D, a bone-based rigging system for manipulating 2D images and vectors, particle systems, dynamic bones, and the ability to import and view 3D models with textures. “Anime Studio™: The Official Guide” shows first-time animators, hobbyists, and digital

A complete guide to modeling and rendering for visualization in Maya
Learn a design-oriented workflow to product visualization and production techniques to designing with aesthetic and usability constraints, studio lighting, and photorealistic rendering. Provides 5 hours of project-based training on modeling, lighting, and rendering topics for use in product visualization.
Ideal for intermediate and experienced artists.
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