The only complete technical guide to building integrated business systems using the convergent architecture approach
In his groundbreaking Business Engineering with Object Technology (0-471-04521-7), David Taylor introduced the concept of convergent architecture (CA), a framework for building the business design directly into the software systems that support it. Now, in this important follow-up to that 1995 classic, expert Richard Hubert provides systems developers and architects with their first complete blueprint for building integrated CA business systems using the hottest technologies, including Enterprise JavaBeans, XML, UML, Rational Rose, and others. Following a detailed introduction to the elements of CA, he walks readers through the entire CA design and implementation process, using examples in Java and EJB to illustrate key points.
Companion Website provides hands-on tutorials, links to related tool sites, and updates to the CA methodology.
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Archive for the 'J2ME' Category
Pro J2ME Polish: Open Source Wireless Java Tools Suite is written for wireless and other mobile Java programmers who want to “polish” their efficiency and acquire in-depth knowledge about programming real-world J2ME applications. It also uncovers all common device limitations and quirks, and explains how these can be circumvented.
The book describes the Open Source tools collection, “J2ME Polish,” and shows how the tools can be used for creating professional J2ME applications. Building multiple devices and multiple locales is easy after studying this book. Author Robert Virkus offers tips about the more hidden features of J2ME Polish, like the logging framework, the preprocessor, and the game-engine. You will learn to polish up your applications with the powerful GUI that enables you to design standard J2ME applications with simple CSS text files. You’ll also learn to write portable, fast applications while using all available features on your target devices simultaneously.
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With the release of Java 2 Micro Edition (J2ME), Sun Microsystems opened Java to the rapidly expanding Personal Digital Assistant (PDA) market.This comprehensive tutorial and reference provides an in-depth look at developing PDA software with J2ME and PersonalJava, covering both Palm and PocketPC devices. Succinct and practical, Java(TM) Development on PDAs focuses on real-world programming tasks with extensive code examples and an end-to-end PDA application demonstrating techniques for integrating devices with the enterprise via Web services.
This book describes the J2ME platform and PersonalJava and discusses design issues specific to resource-constrained devices. It also provides in-depth coverage of networking and Internet access, the user interface, data storage, and integrating PDAs into the corporation.
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MIDP 2.0 Style Guide for the Java� 2 Platform, Micro Edition, is the comprehensive reference for designing and creating interactive Java� applications for consumer-oriented mobile devices. Readers learn how to best exploit MIDP 2.0 features, such as the gaming API, multimedia, and security for user-friendly MIDlets. Readers who create MIDP environments (MIDP implementors) also learn how to best support developers and users.
This book begins by introducing readers to the unique requirements of the consumer market and to the characteristics of MIDs and the MIDP 2.0 environment. Readers have a first look at the process of designing applications for MIDP in general terms before examining the nuts and bolts of creating usable, predictable applications. The authors provide user interface designers, application developers, and MIDP implementers with clearly illustrated standards for working with screen layouts, lists, text boxes, forms,
alerts, canvas screens, and game screens. Visual examples demonstrate both what does and what does not work. The book ends with the authors’ strategies for improving usability, security, and performance.
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Industrial-strength J2ME for enterprise developers, architects, and decision-makers J2ME offers an extraordinarily flexible and robust platform for developing mobile applications with enterprise-class performance, reliability, and value. Now, leading mobile developer
Michael Yuan covers every aspect of building industrial-strength applications with J2ME: design, architecture, tools, processes, business issues, and more. Yuan introduces innovations that make the platform even more powerful, ranging from new J2ME profiles and wireless messaging APIs to mobile databases and web services tools. These innovations allow existing Java developers (especially J2EE developers) to leverage their skills and add mobility to enterprise applications. Yuan also presents more than a dozen complete sample applications-;including the application that earned him the grand prize
in Nextel, Sun, and Motorola’s nationwide wireless developer contest. Coverage includes: Patterns and best practices for building end-to-end mobile applications Emerging mobile killer applications : driving productivity and cost reduction Smart client applications: architecture and construction Advanced HTTP techniques for authentication and session tracking Overcoming hardware and network limitations Leading-edge mobile enterprise messaging techniques Mobile databases and synchronization engines XML and mobile web services, including the J2ME Web Services Optional Package New options for mobile security in the enterprise
The authoritative tutorial for wireless J2ME application developers.
- The essential tutorial for every J2ME platform developer: no wireless experience necessary
- Complete coverage of architecture, design, coding, debugging, and deployment
- Advanced topics include-persistent storage, networking, distributed processing, and internationalization
- The J2ME platform: key terminology, concepts, and application development processes
The
Java 2 Micro Edition (J2ME) platform gives developers breakthrough tools for building advanced wireless applications. Now, one of the leading wireless application consultants at Sun has written a step-by-step guide to successful wireless development using the J2ME SDK. Vartan Piroumian illuminates every key feature of the J2ME platform and every step of the development process: planning, architecture, design, coding, compilation, execution, debugging, and deployment. Wireless J2ME Platform Programming covers all this, and more:
- Using the Mobile Information Device Profile’s (MIDP) high-level and low-level APIs
- Building effective wireless user interfaces with the J2ME platform
- Leveraging the J2ME platform’s facilities for persistent storage
- Managing, provisioning, and internationalizing wireless applications
- Integrating
complete wireless solutions: Internet portal interfaces, wireless
application interfaces, and the wireless Internet environment
Wireless J2ME Platform Programming: The must-have guide for writing robust, highly usable, cross-platform wireless applications.
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This book presents the Java� 2 Platform, Micro Edition (J2ME�) standards that support the development of applications for consumer devices such as mobile phones, two-way pagers, and wireless personal organizers. To create these standards, Sun collaborated with such consumer device companies as Motorola, Nokia, NTT DoCoMo, Research In
Motion, Samsung, Siemens, Sony Ericsson, and many others. The result is a highly portable, small-footprint application development environment that brings the unique capabilities of Java technology, including platform independence and enhanced security, to the rapidly growing wireless market.
This definitive Java� Series guide provides a programmer’s introduction to the Java 2 Platform, Micro Edition. It presents a general description of wireless technology and an overview of the J2ME platform. In addition, the book details the Connected Limited Device Configuration (CLDC) version 1.1 and the Mobile Information Device Profile (MIDP) version 2.0, the standards that define the Java platform features and libraries for wireless, resource-constrained devices.
Written by a team of authors that includes the original J2ME technology experts from Sun, Motorola, and Nokia, this book provides a description of the Java 2 Platform, Micro Edition, as well as practical implementation advice.
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Have you ever seen players? eyes light up as they explore the worlds that you?ve created in your games? If you have, then game development probably has you hooked firmly in its grasp! If you?ve never taken your games beyond the PC, now’s the time! “J2ME Game Programming” is a hands-on guide that teaches you how to create games for micro-devices. You?ll be amazed at just how cool the games you create can look and play. Focusing primarily on mobile phone game creation, you?ll jump right in and create your own games as you work your way through the book. The thought has surely crossed your mind that it would be nice to make some money off of this cool hobby of yours. J2ME offers real opportunity to profit from your games. Learn how you can earn revenue from your games by taking them to market. If you have a basic understanding of Java, then you?re ready to explore all that “J2ME Game Programming” has to offer!
After reviewing the brief history of micro-device software development, this guide shows how to code games using Java 2 micro edition (J2ME), particularly for mobile phones. The author describes the APIs provided as part of Sun’s J2ME SDK and some features available with device-specific libraries, then walks through the development of a full-scale
Sams Teach Yourself Wireless Java with J2ME in 21 Days begins by establishing the basic parameters of J2ME development and its uses in building wireless applications. The tutorial chapters introduce both text and graphical application development for typical wireless devices. Finally, the book presents the major types of applications that the wireless developer will build-information management, communications, games, etc. The book also introduces the basic concepts of networking wireless devices through Java.
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