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Dynamic General Equilibrium Modeling: Computational Methods and Applications

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Modern business cycle theory and growth theory uses stochastic dynamic general equilibrium models. In order to solve these models, economists need to use many mathematical tools. This book presents various methods in order to compute the dynamics of general equilibrium models. In part I, the representative-agent stochastic growth model is solved with the help of value function iteration, linear and linear quadratic approximation methods, parameterised expectations and projection methods. In order to apply these methods, fundamentals from numerical analysis are reviewed in detail. In particular, the book discusses issues that are often neglected in existing work on computational methods, e.g. how to find a good initial value.

In part II, the authors discuss methods in order to solve heterogeneous-agent economies. In such economies, the distribution of the individual state variables is endogenous. This part of the book also serves as an introduction to the modern theory of distribution economics. Applications include the dynamics of the income distribution over the business cycle or the overlapping-generations model.

In an accompanying home page to this book, computer codes to all applications can be downloaded.

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iPhone SDK Application Development: Building Applications for the AppStore

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This practical book offers programmers the knowledge and code they need to create cutting-edge mobile applications, using Apple’s iPhone SDK. The iPhone is one of the hottest new pieces of technology: a fully functional portable Unix operating system with the most advanced handheld user interface in existence. iPhone SDK Application Development covers development environment for both the iPhone and iPod Touch, from windows and navigation bars to more advanced layers of the iPhone SDK, such as screen transitions, low-level graphics rendering using CoreSurface, the MultiTouch API, and digital sound and music rendering with Celestial and CoreAudio. With this book, you will:

Understand how the iPhone works internally, with a complete introduction to the technology Learn how different iPhone components interact with each other Use your existing Mac OS X development skills by understanding the similarities between iPhone and Mac OS X Leopard Learn about the iPhone-specific APIs, such as the user interface, to develop custom iPhone applications Get code examples to help you write various features of your application

With iPhone SDK Application Development, you’ll learn how to create effective iPhone applications and games with the same tools Apple uses.

About the Author
Jonathan Zdziarski is better known as the hacker “NerveGas” in the iPhone development community. He is well known for his work in cracking the iPhone and lead the effort to port the first open source applications. Hailed on many geek news sites for his accomplishments, Jonathan is best known for the first application to illustrate and take full advantage of the major iPhone APIs: NES.app, a portable Nintendo Entertainment System emulator.

Jonathan is also a full-time research scientist and longtime spam-fighter. He is founder of the DSPAM project, a high profile, next-generation spam filter that was acquired in 2006 by a company designing software accelerators. He lectures widely on the topic of spam and is a foremost researcher in the fields of machine-learning and algorithmic theory.

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Lynda.com - Microsoft Office 2010 Beta Preview <!–
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Lynda.com - Microsoft Office 2010 Beta Preview
145Min | AVC1 960×600 15fps | MP3 128Kbps 48Khz | English | ISO | 490Mb

In Office 2010 Beta Preview, David Rivers offers a taste of the enhancements and new features in Microsoft Office 2010. He explores the improved Ribbon, which is now customizable in each application in the suite. In Word, he discusses the expanded search function, in-document image editing, and the introduction of OpenType fonts. David shows off the expanded filters and conditional formatting in Excel, and the ability to add screenshots and animation in PowerPoint. Access now includes the ability to create pre-built database modules, and David shows how to integrate and re-use these assets in an example database. Last but not least, he reviews the enhancements to Outlook and OneNote, which can link notes to all the applications in the suite. Exercise files are included with this course.
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EContent is a valuable industry resource that focuses exclusively on content. Content is the engine that drives commerce, collaboration, and community. EContent covers the people, products, and services that make content happen!


The magazine delivers essential research, reporting, news, and analysis of content related issues, strategies, resources, and the technologies behind digital content. The magazine is essential reading for executives and professionals involved in content creation, acquisition, organization, and distribution in B2B environments or within their own organizations. EContent is the premier publication for the digital content industry.

Each issue of EContent provides:
-News and analysis of what’s happening in the content industry (M&A, product announcements, technology trends, metrics, etc.)
-Product, company, and executive profiles
-Feature articles covering the latest trends and issues written for executives and managers
-Regular columns and departments written by industry experts

EContent is a trusted resource for businesses that buy, sell, manage, and deploy content. Its editorial focus is uniquely confined to the digital content industry. EContent reports on electronic content, the content industry infrastructure, and the business of digital content.

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Encyclopedia of Computer Science and Technology

This encyclopedia focuses on computers and issues related to computers. More than 400 entries, arranged alphabetically, provide information on hardware, software, computer languages, operating systems, applications, the Internet, key individuals, and social issues such as the digital divide. With a limited number of entries, topic selection appears based on popularity. For example, Microsoft Windows gets a three-page main entry, while the Macintosh operating system is only mentioned within articles related to Macintosh (e.g., Jobs, Steven Paul).

Articles average about a page in length. The longest, History of computing, stretches to just over four pages. All articles have a list of further readings, usually two to eight items, often including Web sites. Citations for books and articles are current, with several from 2002.

Articles on various computer languages might be too technical for the novice computer user. For example, the article on C++ provides sample code. On the other hand, articles on hardware seem tailored for the beginner. Mouse traces the development of the mouse, includes a diagram of a mechanical mouse, and has statements such as “Activating a button is called clicking.” As a result, both beginners and more experienced computer users should find this resource helpful.

The 167 black-and-white illustrations include charts, drawings, flowcharts, photographs, and screen shots. Four appendixes include a list of bibliographic guides (both print and Web based) to the computer field, a chronology of computing, important awards, and computer-related organizations. The encyclopedia also offers a listing of entries by general category in the front and a keyword index in the back.

The strength of this resource is its currency. It makes a nice supplement to older works such as the Encyclopedia of Computers and Computer History (Fitzroy Dearborn, 2001), the Encyclopedia of Computer Science (4th ed., Grove’s Dictionaries, 2000), and the World of Computer Science (Gale, 2002). Recommended for high-school, public, and academic libraries. RBB

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Head First Rails: A learner’s companion to Ruby on Rails

Product Description
Ready to transport your web applications into the Web 2.0 era? Head First Rails takes your programming — and productivity — to the max. You’ll learn everything from the fundamentals of Rails scaffolding to building customized interactive web apps using Rails’ rich set of tools and the MVC framework.
By the time you’re finished, you’ll have learned more than just another web framework. You’ll master database interactions, integration with Ajax and XML, rich content, and even dynamic graphing of your data — all in a fraction of the time it takes to build the same apps with Java, PHP, ASP.NET, or Perl. You’ll even get comfortable and familiar with Ruby, the language that underpins Rails. But you’ll do it in the context of web programming, and not through boring exercises such as “Hello, World!”

Your time is way too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Rails uses a visually rich format designed to take advantage of the way your brain really works.

About the Author
David Griffiths began programming at age 12, after being inspired by a documentary on the work of Seymour Papert. At age 15 he wrote an implementation of Papert’s computer language LOGO. After studying Pure Mathematics at University, he began writing code for computers and magazine articles for humans and he is currently an agile coach with Exoftware in the UK, helping people to create simpler, more valuable software. He spends his free time traveling and time with his lovely wife, Dawn.

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Rough-Granular Computing in Knowledge Discovery and Data Mining

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The book “Rough-Granular Computing in Knowledge Discovery and Data Mining” written by Professor Jaroslaw Stepaniuk is dedicated to methods based on a combination of the following three closely related and rapidly growing areas: granular computing, rough sets, and knowledge discovery and data mining (KDD). In the book, the KDD foundations based on the rough set approach and granular computing are discussed together with illustrative applications. In searching for relevant patterns or in inducing (constructing) classifiers in KDD, different kinds of granules are modeled.

In this modeling process, granules called approximation spaces play a special rule. Approximation spaces are defined by neighborhoods of objects and measures between sets of objects. In the book, the author underlines the importance of approximation spaces in searching for relevant patterns and other granules on different levels of modeling for compound concept approximations. Calculi on such granules are used for modeling computations on granules in searching for target (sub) optimal granules and their interactions on different levels of hierarchical modeling. The methods based on the combination of granular computing, the rough and fuzzy set approaches allow for an efficient construction of the high quality approximation of compound concepts.

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Chaos, Nonlinearity, Complexity: The Dynamical Paradigm of Nature

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This carefully edited book presents a focused debate on the mathematics and physics of chaos, nonlinearity and complexity in nature. It explores the role of non-extensive statistical mechanics in non-equilibrium thermodynamics, and presents an overview of the strong nonlinearity of chaos and complexity in natural systems that draws on the relevant mathematics from topology, measure-theory, inverse and ill-posed problems, set-valued analysis, and nonlinear functional analysis. It presents a self-contained scientific theory of complexity and complex systems as the steady state of non-equilibrium systems, denoting a homeostatic dynamic equilibrium between stabilizing order and destabilizing disorder.

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Zenoss Core Network and System Monitoring

Product Description
Implement Zenoss core and fit it into your security management environment using this easy-to-understand tutorial guide. From small business to a large enterprise, this books helps organizations collect data, monitor, and report on their IT assets. Zenoss Core offers a feature-rich, accessible solution to organizations that lack the financial resources to purchase a proprietary monitoring solution or the technical resources. This book makes no distinction about your existing systems management knowledge or lack; thereof and assumes everyone is new to Zenoss Core. The emphasis is on configuring and administering a monitoring environment from the comforts of a graphical web interface.

About the Author
Mike Badger is a technical writer with a BS in Technical and Professional Communication from the Pennsylvania College of Technology/Penn State. For 15 years, he has bridged the communication gap between developers and users and specializes in helping users understand, troubleshoot, and use technology.

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Universality and Emergent Computation in Cellular Neural Networks

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Cellular computing is a natural information processing paradigm, capable of modeling various biological, physical and social phenomena, as well as other kinds of complex adaptive systems. The programming of a cellular computer is in many respects similar to the genetic evolution in biology, the result being a proper cell design and a task-specific gene.

How should one “program” the cell of a cellular computer such that a dynamic behavior with computational relevance will emerge? What are the “rules” for designing a computationally universal and efficient cell?

The answers to those questions can be found in this book. It introduces the relatively new paradigm of the cellular neural network from an original perspective and provides the reader with the guidelines for understanding how such cellular computers can be “programmed” and designed optimally. The book contains numerous practical examples and software simulators, allowing readers to experiment with the various phases of designing cellular computers by themselves.

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