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Archive for the 'MAC World' Category
Macworld Magazine April 2009
Macworld Magazine April 2009
English | 100 Pages | PDF | 18.5 MB
Picture Yourself Learning Mac OS X 10.5 Leopard
Product Description
You’ve just purchased and installed Mac OS X 10.5 Leopard and you’re ready to unleash all of the newest features of this powerful yet fun operating system! “Picture Yourself Learning Mac OS X 10.5 Leopard” shows you how to effectively utilize all the components of the latest version of the Mac operating system using clear step-by-step instructions, helpful tips, and full-color screenshots.
You’ll begin by getting familiar with the basic Mac OS X Leopard concepts including cool, new desktop features like how to use Finder to manage your files, and utilizing Quick Look to view your document and image files. As you get the hang of Mac OS X Leopard you’ll get organized with iCal, better manage your email with Mail 3.0, and even create widgets with the Safari web browser. After that you’ll discover how to maximize your multimedia experience with iChat, Photo Booth, and Front Row, creating a multimedia system right on your Mac desktop! The book also covers important parental controls,how to back up and archive your data, and tips for keeping your computer’s operating system running smoothly. “Picture Yourself Learning Mac OS X 10.5 Leopard” shows computing beginners how to make the most of their Leopard experience.
Macworld Magazine June 2009
Macworld Magazine June 2009 English | PDF | 100 Pages | 41 MB
Cocoa Programming for Mac OS X For Dummies
Product Description
Cocoa programming is not only the favored development environment for Mac OS X, it’s also a primary tool for creating iPhone and iPod Touch software. That makes this a great time to learn Cocoa, and Cocoa Programming for Mac OS X For Dummies is the ideal place to start!
This book gives you a solid foundation in Cocoa and the unusual syntax of Objective-C. You’ll learn what’s new in Cocoa frameworks and create an application step by step. For example, you can:
- See how Xcode underlies your applications as the main component of Apple’s IDE
- Examine the basics of the Objective-C language, the elements of a Cocoa interface, and object-oriented programming
- Use Xcode and Interface Builder
- Spruce up your apps with audio, video, Internet features, stylized text, and more
- Create applications with the stunning graphics for which Macs are famous
- See how to build apps with multiple documents and even executables that aren’t traditional Mac apps
- Use all the exciting new Cocoa features
- Work with Cocoa numbers, arrays, Booleans, and dates
- Build document-based applications
- Simplify with key-value coding
The better you understand Cocoa programming, the better the applications you can create for Mac OS X, iPhone, and iPod Touch. Cocoa Programming for Mac OS X For Dummies makes it easy and fun!
Pangea Software’s Ultimate Game Programming Guide for Mac OS X
Product Description
Brian Greenstone, the developer who programmed Nanosaur, Bugdom, Cro-Mag Rally, Enigmo, Otto Matic, etc. reveals his Mac programming secrets in this indispensable book. The book covers all of the nuances dealing with various Mac OS technologies such as the HID Manager, OpenGL, OpenAL, Core Graphics, Rendezvous, Quicktime, and more.
Readers will also learn how to write a plug-in for Maya, do stereo 3D rendering, networking, AltiVec optimizations, and even how to copy-protect their games. For developers interested in self-publishing their games, there is an entire chapter dedicated to marketing and sales strategies. Never before has so much critical Mac game programming information been available in a single book. The companion CD that comes with the book contains Xcode sample projects including a fully functional Maya file exporter, networking code, Vertex Array Range acceleration, threading, and a whole lot more! All sample projects are written in C, and the book is designed for intermediate to advanced programmers.
Mac OS X Leopard introduces a fantastic new technology that makes writing applications with animated and cinematic user interfaces much easier. We’ll explore this new technology by starting with the familiar concepts you already know from the pre-Leopard development kits.
Then we’ll see how they apply to the new frameworks and APIs. We’ll build on your existing knowledge of Cocoa and bring you efficiently up to speed on what Core Animation is all about.
With this book in hand, you can add Core Animation to your Cocoa applications, and make stunning user interfaces that your user’s will be showing off to their friends.
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For Dummies | 2009 | ISBN: 0470433728 | 384 pages | PDF | 9,8 MB
Dress up office documents the Apple way with iWork ‘09 and this friendly guide. If you’re a Mac lover and want to explore life outside of that “other productivity suite,” here’s your chance to dress up your docs with Apple’s iWork ‘09 and this easy-to-follow guide from Mac technology expert, Jesse Feiler. He draws on 20 years of experience with Apple software to share his secrets of producing fun and creative files using Apple iWork ‘09.
Explore iWork’s word processing software, called Pages, and start cranking out text that not only reads well, it looks great. Add style to your spreadsheets with Numbers. And produce dazzling presentations with Keynote–all of it with iWork’s special bells and whistles that will give your everyday documents extra Apple style. Discover how to:
Use this creative office productivity suite for your Mac
Harness the creative possibilities of iWork for home or office
Write text documents that look great, too
Crunch numbers and build spreadsheets that look great with Numbers
Easily build presentations that include multimedia and more














