
This hands-on, in-depth book introduces developers to the initial release of the iPhone application platform and assists them in creating Web 2.0 applications that operate on the iPhone and integrate with its services. Author Richard Wagner shares
his experience as he guides readers through the process of building new applications from scratch and migrating existing Web 2.0 applications to this new mobile platform. Utilizing practical examples, the book shows how to build a widerange of solutions–from a basic XHTML/CSS client to an advanced Ajax-enabled database application. As it does so, it helps readers (more…)




Certain technologies bring out everyone’s hidden geek, and the iPhone did so instantly upon its release. Thousands of programmers want to provide applications on the iPhone, and this book shows you how to achieve the spectacular effects that made the device an immediate hit. You’ll learn how to use an open, community-developed toolkit that has been widely downloaded and used. Author Jonathan Zdziarski, the developer of the first fully functional application using the open iPhone toolkit, now explains in clear language how to create applications using Objective-C and the iPhone API, which in some ways resembles Apple’s desktop API and in some ways strikes new ground.
This practical hands-on book introduces the Python programming language for rapid prototyping of mobile device applications. It effectively teaches how to program easily on Nokia smartphones that are based on Symbian OS and the S60 platform. A wide range of smartphone functionalities are covered, including camera, sound, graphics, Bluetooth, Internet, positioning, SMS messaging and many more. Mobile Python – or, more formally, Python for S60 empowers you to do fun and engaging stuff with your mobile phone. You can start programming shortly after getting into this book. Being able to see results quickly on the phone guarantees to bring inspiration and makes programming these gadgets fun! 
With a growing number of mobile devices offering Flash support, it is an increasingly viable platform for the development of mobile applications. Foundation Flash Applications for Mobile Devices is just the book you need to learn how to take advantage of this new audience of mobile application users. Inside, it covers every facet of mobile Flash, from the essentials of the Flash Lite 1.1 and 2.X platforms and writing applications to testing your work and deploying to mobile users. Applications presented include screensavers, wallpapers, data-consuming informational programs (such as movie, news, and stock tickers), quiz games, action games, and more. You are given tips on mobile Flash development best practices, and all of the essential topics are covered, including creating and using sound, vector graphics, and bitmaps; optimizing assets for the small screen; coding realistic physics for games; and consuming web services using PHP, Java, ColdFusion, and .NET. Throughout the book, there are many samples to put together and learn from, and several bonus applications are also available to download and check out.
Android Essentials is a no–frills, no–nonsense, code–centric run through the guts of application development on Google’s Mobile OS. This book uses the development of a sample application to work through topics, focusing on giving developers the essential tools and examples required to make viable commercial applications work. Covering the entirety of the Android catalog in less than 150 pages is simply impossible. Instead, this book focuses on just four main topics: the application life cycle and OS integration, user interface, location–based services, and networking.
Designed for game programmers interested in developing mobile phone applications, this book uses QUALCOMM’s BREW development environment to illustrate a variety of techniques in the field of wireless phone games.
See how to use Skype for secure chats and connect SkypeOut and SkypeIN. Here’s the fun and easy way (r) to understand all the hype about Skype and make this cool alternative communication system work for you! You’ll get great advice about hardware, directions for downloading and installing Skype, ideas for using Skype in your business, and the lowdown on making Skype calls to people with old-fashioned phones.
This book is a comprehensive guide to using Openswan for building both basic and industry size, military strength VPNs for medium to very large organizations. Written by the core developers, this practical book is all you need to use Openswan to build any VPN infrastructure you may need. The authors have covered the latest developments and upcoming issues. This book will not only help you build the VPN you need, but also save you a lot of time. With the widespread use of wireless and the integration of VPN capabilities in most modern laptops, PDA’s and mobile phones, there is a growing desire for encrypting more and more communications to prevent eavesdropping. Can you trust the coffee shop’s wireless network? Is your neighbor watching your wireless? Or are your competitors perhaps engaged in industrial espionage? Do you need to send information back to your office while on the road or on board a ship? Or do you just want to securely access your MP3’s at home? IPsec is the industry standard for encrypted communication, and Openswan is the de-facto implementation of IPsec for Linux. 









