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Archive for the 'Object Oriented' Category

Object Oriented Programming With Actionscript 2.0 - New Riders

Two of the smarter young guns you’ll meet in the Flash development world, Branden Hall and Samuel Wan, go back a way with New Riders, having contributed to *Flash 4 Magic* under the mentorship of J. Scott Hamlin. Sam and Branden didn’t know each other at the time and followed their unique trajectories until they met at Flash Forward 2001 SF and clicked. Marathon coding sessions, creative problem-solving chains, and other such intellectual pursuits followed, culminating in a con call between Branden, Sam, and two New Riders editors.

Amazing to listen as Wan and Hall kept finishing each other’s sentences, waxing poetic about this new *thing* they were doing with ActionScript, creating objects, yeah doing OOP with ActionScript they’re widgets we call them widgets, components, and it’s quite remarkable once you understand the principles involved what can be done here you’re actually building entire applications yes it might make a pretty interesting book I think….

That was during the Flash 5 revision cycle, and these guys were ahead of their time. As Branden and Sam continued their careers, rumors began circulating about Branden and Samuel’s book; frankly, it’s become pretty highly anticipated among many in the Flash development community, due to two things: 1.) Applying OOP to ActionScripting is an exciting challenge to those who realize the powerful results that can come of it, and 2.) Most of these
people realize no one is better qualified to write such book than Mr. Hall and Mr. Wan, who have been doing some extremely thought-provoking demonstrations of OOP ActionScripting over the last year or so. So here we are: *Object-Oriented Programming with ActionScript* started out as a brain-dump of Branden and Samuel’s presentations given at myriad conferences and seminars over 18 months, then took shape and found structure, covering the following topics:

–Applying OOP principles and design patterns to ActionScript
–Creating well-designed custom objects
–Leveraging both OOP and design patterns in architecting Flash MX applications
–Creating and OOP and design pattern-based application from scratch
–Mastering the new Flash MX components and learning to build your own
–Combining components via their events and APIs
–Customizing components’ look and feel with and without code
–Adding custom UIs and live previews to your components
–Connecting Flash MX to servers in a number of ways, including Flash Remoting

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  • 1,398 views
  • 1 Comment
  • In: Flash, IT eBooks, Object Oriented
  • Author : mrblue
  • Object Oriented Analysis and Design Understanding System Development with UML - Wiley

    Covering the breadth of a large topic, this book provides a thorough grounding in object-oriented concepts, the software development process, UML and multi-tier technologies. After covering some basic ground work underpinning OO software projects, the book follows the steps of a typical development project (Requirements Capture - Design - Specification and Test), showing how an abstract problem is taken through to a concrete solution. The book is programming language agnostic - so code is kept to a minimum to avoid detail and deviation into implementation minutiae. A single case study running through the text provides a realistic example showing development from an initial proposal through to a finished system. Key artifacts such as the requirements document and detailed designs are included. For each aspect of the case study, there is an exercise for the reader to produce similar documents for a different system.

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  • 2,299 views
  • 3 Comments
  • In: IT eBooks, Object Oriented
  • Author : mrblue
  • Object Oriented Thought Process The 2nd Edition - Sams

    The Object-Oriented Thought Process, Second Edition will lay the foundation in object-oriented concepts and then explain how various object technologies are used. Author Matt Weisfeld introduces object-oriented concepts, then covers abstraction, public and private classes, reusing code, and devloping frameworks. Later chapters cover
    building objects that work with XML, databases, and distributed systems (including EJBs, .NET, Web Services and more).Throughout the book Matt uses UML, the standard language for modeling objects, to provide illustration and examples of each concept.

    3 votes, average: 4.67 out of 53 votes, average: 4.67 out of 53 votes, average: 4.67 out of 53 votes, average: 4.67 out of 53 votes, average: 4.67 out of 5 (3 votes, average: 4.67 out of 5)
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  • 2,123 views
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  • In: IT eBooks, Object Oriented
  • Author : mrblue
  • Navigating C++ and Object-Oriented Design - Prentice Hall

    Teaches ANSI C++ and the object-oriented techniques that make C++ a software development breakthrough. Covers Namespaces, bools, member templates and RTTI, Explicit, export, and nothrow versions of new and delete and the IOStream library. Paper. CD ROM included.

    The publisher, Prentice-Hall ECS Professional

    If you’re going to learn C++, learn it right! Navigating C++ and Object-Oriented Design teaches you ANSI C++ and object-oriented techniques together. This comprehensive tutorial reflects the authors’ extensive experience teaching C++ to thousands of professional developers.

    Through proven analogies and examples, the authors discuss such topics as containment, inheritance, overloading, templates, RTTI, exception handling, and the Standard Template Library. This book also covers the draft ANSI C++ standard — including new features like bool, mutable, namespaces, member templates, explicit, export, auto_ptr, and nothrow
    versions of operator new and delete.

    1 vote, average: 2 out of 51 vote, average: 2 out of 51 vote, average: 2 out of 51 vote, average: 2 out of 51 vote, average: 2 out of 5 (1 votes, average: 2 out of 5)
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  • 1,801 views
  • 2 Comments
  • In: C/C++, IT eBooks, Object Oriented
  • Author : mrblue
  • Object-Oriented System Development

    There is more to “object-oriented” than application programming. Object-oriented methods have revolutionized the way analysts, designers, software engineers, project managers, and tool builders construct entire software systems.

    Object-Oriented System Development will help you to better understand the role of analysis and design in the object-oriented development process. Rather than subscribing to a particular object-oriented method, this book gives step-by-step instructions on how to put key object-oriented concepts to work in software construction. Many examples, including a full banking system, are developed throughout the book to illustrate the process of object-oriented software development from analysis, through design, and into implementation.

    Although geared to software professionals involved in the development of medium, large, and distributed systems, Object-Oriented System Development is equally valuable to anyone who wants to gain a detailed technical perspective on the object-oriented software development process.

    3 votes, average: 3.67 out of 53 votes, average: 3.67 out of 53 votes, average: 3.67 out of 53 votes, average: 3.67 out of 53 votes, average: 3.67 out of 5 (3 votes, average: 3.67 out of 5)
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  • 2,632 views
  • 4 Comments
  • In: IT eBooks, Object Oriented, Software Development
  • Author : mrblue