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Archive for the 'Software Development' Category

Inside Microsoft Visual Studio .NET 2003 (with source code)

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Learn how to put all the built-in power of Microsoft Visual Studio .NET 2003 to work with this comprehensive, in-depth programming guide. It drills down into the internal workings of Visual Studio .NET to help you get the most out of its features, editors, and project-management capabilities. You'll see how to extend this rich, integrated development environment to maximize your productivity for any project, no matter where you are in the development cycle—or which language you use. You'll also learn how to use macros and add-ins to simplify your work. Code examples in every chapter show you exactly what to do.

The target audience for Inside Microsoft Visual Studio .NET 2003 is any developer who is interested in learning the ins and outs of Visual Studio .NET. We wrote the book using Visual Studio .NET 2003, but nearly everything that we discuss in the book also applies to Visual Studio .NET 2002.

5 votes, average: 4.6 out of 55 votes, average: 4.6 out of 55 votes, average: 4.6 out of 55 votes, average: 4.6 out of 55 votes, average: 4.6 out of 5 (5 votes, average: 4.6 out of 5)
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  • 2,375 views
  • 0 Comments
  • In: .NET, IT eBooks, Software Development
  • Author : ganelon
  • Free Hands-On WCF Training

    InnerWorkings .NET Training provides practical, self-paced training for .NET  developers. Using hands-on coding challenges, you learn about key .NET techniques in a realistic learning environment.

    With this sample, you get one hour of FREE hands-on learning material on programming Windows Communication Foundation (WCF). You will learn how to define a service contract and host a WCF service that implements the contract with multiple endpoints. Also, as one of the main strengths of WCF is the ability to support reliable services across a distributed environment, you will learn how to implement a reliable session on a custom binding.

    All the material is fully integrated with the Visual Studio environment and is ready for you to use right away. As the offer is available for a limited time only, why not check it out today!

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    2 votes, average: 3 out of 52 votes, average: 3 out of 52 votes, average: 3 out of 52 votes, average: 3 out of 52 votes, average: 3 out of 5 (2 votes, average: 3 out of 5)
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  • 2,501 views
  • 2 Comments
  • In: .NET, Software Development, Tutorials
  • Author : ClareGo
  • Processing: Creative Coding and Computational Art

    If you're interested in creating cutting-edge code-based art and animations, you've come to the right place! Processing (available at www.processing.org) is a revolutionary open source programming language and environment designed to bridge the gap between programming and art, allowing non-programmers to learn programming fundamentals as easily as possible, and empowering anyone to produce beautiful creations using math patterns. With the software freely available, Processing provides an accessible alternative to using Flash for creative coding and computational artboth on and off the Web. This book is written especially for artists, designers, and other creative professionals and students exploring code art, graphics programming, and computational aesthetics. The book provides a solid and comprehensive foundation in programming, including object-oriented principles, and introduces you to the easy-to-grasp Processing language, so no previous coding experience is necessary. The book then goes through using Processing to code lines, curves, shapes, and motion, continuing to the point where you'll have mastered Processing and can really start to unleash your creativity with realistic physics, interactivity, and 3D! In the final chapter, you'll even learn how to extend your Processing skills by working directly with the powerful Java programming languagethe language Processing itself is built with.

    2 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 52 votes, average: 5 out of 5 (2 votes, average: 5 out of 5)
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  • 1,880 views
  • 0 Comments
  • In: Graphics, IT eBooks, Software Development
  • Author : mrblue
  • Image Databases: Search and Retrieval of Digital Imagery

    The explosive growth of multimedia data transmission has generated a critical need for efficient, high-capacity image databases, as well as powerful search engines to retrieve image data from them. This book brings together contributions by an international all-star team of innovators in the field who share their insights into all key aspects of image database and search engine construction. Readers get in-depth discussions of the entire range of crucial image database architecture, indexing and retrieval, transmission, display, and user interface issues. And, using examples from an array of disciplines, the authors present cutting-edge applications in medical imagery, multimedia communications, earth science, remote sensing, and other major application areas.

    4 votes, average: 4.75 out of 54 votes, average: 4.75 out of 54 votes, average: 4.75 out of 54 votes, average: 4.75 out of 54 votes, average: 4.75 out of 5 (4 votes, average: 4.75 out of 5)
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  • 1,775 views
  • 1 Comment
  • In: Database, IT eBooks, Software Development
  • Author : mrblue
  • Designing and Engineering Time: The Psychology of Time Perception in Software

    One hidden factor powerfully influences the way users react to your software, hardware, User Interfaces (UI), or web applications: how those systems utilize users’ time. Now, drawing on the nearly 40 years of human computer interaction research–including his own pioneering work–Dr. Steven Seow presents state-of-the-art best practices for reflecting users’ subjective perceptions of time in your applications and hardware.

    Seow begins by introducing a simple model that explains how users perceive and expend time as they interact with technology. He offers specific guidance and recommendations related to several key aspects of time and timing–including user tolerance, system responsiveness, progress indicators, completion time estimates, and more. Finally, he brings together proven techniques for impacting users’ perception of time drawn from multiple disciplines and industries, ranging from psychology to retail, animal research to entertainment.

    2 votes, average: 4.5 out of 52 votes, average: 4.5 out of 52 votes, average: 4.5 out of 52 votes, average: 4.5 out of 52 votes, average: 4.5 out of 5 (2 votes, average: 4.5 out of 5)
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  • 1,166 views
  • 0 Comments
  • In: IT eBooks, Software Development
  • Author : mrblue